28.07.2011, 04:25
how to make /parkcar for below script i dont know how to make them park in a save file.
and i also want to save the tuning of cars in a file like /savetune it save our current tunning in a file.
and i also want to save the tuning of cars in a file like /savetune it save our current tunning in a file.
pawn Code:
#define FILTERSCRIPT
#define COLOR_RED 0xAA3333AA
#include <a_samp>
new Summair;
new Summair1;
public OnFilterScriptInit()
{
Summair = AddStaticVehicle(562,-1959.1219,288.1400,35.1337,89.6646,145,145);
Summair1 = AddStaticVehicle(411,-1986.5643, 248.8863, 34.9182, 0, 0, 0);
AddVehicleComponent(Summair, 1036);
AddVehicleComponent(Summair, 1040);
AddVehicleComponent(Summair, 1034);
AddVehicleComponent(Summair, 1172);
AddVehicleComponent(Summair, 1149);
AddVehicleComponent(Summair, 1035);
AddVehicleComponent(Summair, 1002);
AddVehicleComponent(Summair, 1079);
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new PlayerName[24];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
if(newstate == PLAYER_STATE_DRIVER) {
new Vehicle = GetPlayerVehicleID(playerid);
if(Vehicle == Summair) {
if(strcmp(PlayerName,"Summair",true)) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, 0xAA3333AA, "This car is reserved for: Summair");
}
}
if(Vehicle == Summair1) {
if(strcmp(PlayerName,"Summair",true)) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, 0xAA3333AA, "This car is reserved for: Summair");
}
}
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
AddVehicleComponent(Summair, 1036);
AddVehicleComponent(Summair, 1040);
AddVehicleComponent(Summair, 1034);
AddVehicleComponent(Summair, 1172);
AddVehicleComponent(Summair, 1149);
AddVehicleComponent(Summair, 1035);
AddVehicleComponent(Summair, 1002);
AddVehicleComponent(Summair, 1079);
}