15.08.2011, 12:38
Hey guys,
I got a server which is doing fine... got 20+ players every day and the players are great.
Anyway they crash often and people sometimes say it can be due bad mapping.
(Crashes like: Exception At Address: 0x004F02D3).
Someone of the SA-MP team said it could be because there are too many objects at a location where already are many SA objects. Well people also crash on sea (where some maps are), and I think water is only one huge object (, right?)
So now I want to know how you could map badly that the people make crash.
I have seen some objects which are from cutscenes that makes you crash (******).
My maps are absolutely beatifully mapped by my mappers, now I want to find the cause.
If you are interested in the whole code, here it is:
https://sampforum.blast.hk/showthread.php?tid=266871
I got a server which is doing fine... got 20+ players every day and the players are great.
Anyway they crash often and people sometimes say it can be due bad mapping.
(Crashes like: Exception At Address: 0x004F02D3).
Someone of the SA-MP team said it could be because there are too many objects at a location where already are many SA objects. Well people also crash on sea (where some maps are), and I think water is only one huge object (, right?)
So now I want to know how you could map badly that the people make crash.
I have seen some objects which are from cutscenes that makes you crash (******).
My maps are absolutely beatifully mapped by my mappers, now I want to find the cause.
If you are interested in the whole code, here it is:
https://sampforum.blast.hk/showthread.php?tid=266871