Hmm, question, how to map badly? -
Baboon - 15.08.2011
Hey guys,
I got a server which is doing fine... got 20+ players every day and the players are great.
Anyway they crash often and people sometimes say it can be due bad mapping.
(Crashes like: Exception At Address: 0x004F02D3).
Someone of the SA-MP team said it could be because there are too many objects at a location where already are many SA objects. Well people also crash on sea (where some maps are), and I think water is only one huge object (, right?)
So now I want to know how you could map badly that the people make crash.
I have seen some objects which are from cutscenes that makes you crash (******).
My maps are absolutely beatifully mapped by my mappers, now I want to find the cause.
If you are interested in the whole code, here it is:
https://sampforum.blast.hk/showthread.php?tid=266871
Re: Hmm, question, how to map badly? -
Abbott - 15.08.2011
Make sure that you're using the correct streaming properties for the amount of players you are getting, this may prevent that.
Re: Hmm, question, how to map badly? -
Baboon - 15.08.2011
hmm, everything is set to default, but ok, ill look for streamer options of incognito's.
Re: Hmm, question, how to map badly? - suhrab_mujeeb - 15.08.2011
i suggest to put the crash detector plugin to give us more info of the crash
Re: Hmm, question, how to map badly? -
Baboon - 15.08.2011
I use crashdetector, but the problem is that it does not show player crashes (only gamecrashes).
Everything is default (my streamer = incognito's), I think it should work normally then, I didn't change anything and just used createdynamicobject.
Re: Hmm, question, how to map badly? - suhrab_mujeeb - 15.08.2011
Quote:
Originally Posted by timothyinthehouse
I use crashdetector, but the problem is that it does not show player crashes (only gamecrashes).
Everything is default (my streamer = incognito's), I think it should work normally then, I didn't change anything and just used createdynamicobject.
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server log please after crash?
Re: Hmm, question, how to map badly? -
DiDok - 15.08.2011
Some objects are bugged in SA:MP, I don't know the reason of that but they just crash the server, from what I observed such objects are: LS Airport highway intersection (crashes observed when placed near the actual intersection) and some sort of road/highway road, can't remember which ones, just check your mappings and try to find the objects that crash
AW: Re: Hmm, question, how to map badly? -
Drebin - 15.08.2011
Quote:
Originally Posted by DiDok
and some sort of road/highway road
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The long part of the SF Highway near Easterbay Airport