[Help]Command
#1

Quote:

if(strcmp(cmd, "/myhq", true) == 0)
{
if(IsPlayerConnected(playerid))
{

if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1)
{
SetPlayerCheckpoint(playerid, 1543.5291,-1676.1266,13.5566, 5.0);
}
if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 1517.9862,-1449.9244,13.5469, 5.0);
}
if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 2716.9048,-2405.1914,13.4731, 5.0);
}
if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 1179.7551,-1322.0996,14.1851, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 1828.2765,-1986.5474,13.5469, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 1299.9497,-801.3415,84.1406, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 1481.7886,-1766.5544,18.7958, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pMember] ==
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 1073.0447,-340.8302,73.9922, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pMember] == 9)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 1783.8287,-1293.2534,13.5161, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 1755.9425,-1894.4681,13.5566, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 2048.5042,-1907.0778,13.5469, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 619.7173,-1541.3688,15.3053, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 680.8601,-476.0058,16.3359, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 686.5099,-1276.8881,13.5598, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 1126.8209,-2036.4319,69.8839, 5.0);

}
if(PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16)
{
SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
SetPlayerCheckpoint(playerid, 169.7887,-1770.3724,4.4152, 5.0);

}
}
return 1;
}

Quote:

C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60171) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60176) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60181) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60184) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60187) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60190) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60193) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60199) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60205) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60211) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60217) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60223) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60226) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60229) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60232) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60235) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60241) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60247) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60253) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60257) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


20 Warnings.

Help me please !
Reply
#2

Again:
PHP код:
if(strcmp(cmd"/myhq"true) == 0)
{
    if(
IsPlayerConnected(playerid))
    {
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 1)
        {
            
SetPlayerCheckpoint(playerid1543.5291,-1676.1266,13.55665.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 2)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1517.9862,-1449.9244,13.54695.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 3)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid2716.9048,-2405.1914,13.47315.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 4)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1179.7551,-1322.0996,14.18515.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 5)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1828.2765,-1986.5474,13.54695.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 6)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1299.9497,-801.3415,84.14065.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 7)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1481.7886,-1766.5544,18.79585.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] ==
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1073.0447,-340.8302,73.99225.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 9)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1783.8287,-1293.2534,13.51615.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1755.9425,-1894.4681,13.55665.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid2048.5042,-1907.0778,13.54695.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid619.7173,-1541.3688,15.30535.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid680.8601,-476.0058,16.33595.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid686.5099,-1276.8881,13.55985.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1126.8209,-2036.4319,69.88395.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid169.7887,-1770.3724,4.41525.0);
        }
    }
    return 
1;

Reply
#3

Quote:
Originally Posted by [MG]Dimi
Посмотреть сообщение
Again:
PHP код:
if(strcmp(cmd"/myhq"true) == 0)
{
    if(
IsPlayerConnected(playerid))
    {
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 1)
        {
            
SetPlayerCheckpoint(playerid1543.5291,-1676.1266,13.55665.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 2)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1517.9862,-1449.9244,13.54695.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 3)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid2716.9048,-2405.1914,13.47315.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 4)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1179.7551,-1322.0996,14.18515.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 5)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1828.2765,-1986.5474,13.54695.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 6)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1299.9497,-801.3415,84.14065.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 7)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1481.7886,-1766.5544,18.79585.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] ==
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1073.0447,-340.8302,73.99225.0);
        }
        if(
PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == 9)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1783.8287,-1293.2534,13.51615.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1755.9425,-1894.4681,13.55665.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid2048.5042,-1907.0778,13.54695.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid619.7173,-1541.3688,15.30535.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid680.8601,-476.0058,16.33595.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid686.5099,-1276.8881,13.55985.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid1126.8209,-2036.4319,69.88395.0);
        }
        if(
PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16)
        {
            
SendClientMessage(playeridCOLOR_YELLOW2"Checkpoint setat pe minimap. Mergi la HQ !");
            
SetPlayerCheckpoint(playerid169.7887,-1770.3724,4.41525.0);
        }
    }
    return 
1;


now it is worst the pawno is closed
Reply
#4

pawn Код:
if(strcmp(cmd, "/myhq", true) == 0)
{
    if(IsPlayerConnected(playerid)) {

        if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1) {
            SetPlayerCheckpoint(playerid, 1543.5291,-1676.1266,13.5566, 5.0);
        }
        if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
            SetPlayerCheckpoint(playerid, 1517.9862,-1449.9244,13.5469, 5.0);
        }
        if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
            SetPlayerCheckpoint(playerid, 2716.9048,-2405.1914,13.4731, 5.0);
        }
        if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
            SetPlayerCheckpoint(playerid, 1179.7551,-1322.0996,14.1851, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
            SetPlayerCheckpoint(playerid, 1828.2765,-1986.5474,13.5469, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
            SetPlayerCheckpoint(playerid, 1299.9497,-801.3415,84.1406, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
            SetPlayerCheckpoint(playerid, 1481.7886,-1766.5544,18.7958, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pMember] == {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
                SetPlayerCheckpoint(playerid, 1073.0447,-340.8302,73.9922, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pMember] == 9) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
                SetPlayerCheckpoint(playerid, 1783.8287,-1293.2534,13.5161, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
                SetPlayerCheckpoint(playerid, 1755.9425,-1894.4681,13.5566, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
                SetPlayerCheckpoint(playerid, 2048.5042,-1907.0778,13.5469, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
                SetPlayerCheckpoint(playerid, 619.7173,-1541.3688,15.3053, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
                SetPlayerCheckpoint(playerid, 680.8601,-476.0058,16.3359, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
                SetPlayerCheckpoint(playerid, 686.5099,-1276.8881,13.5598, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
                SetPlayerCheckpoint(playerid, 1126.8209,-2036.4319,69.8839, 5.0);

        }
        if(PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16) {
            SendClientMessage(playerid, COLOR_YELLOW2, "Checkpoint setat pe minimap. Mergi la HQ !");
                SetPlayerCheckpoint(playerid, 169.7887,-1770.3724,4.4152, 5.0);

        }
    }
    return 1;
}
"Loose indention" means you didn't indent your code correctly (or in your case, not at all).
The person before me's and my code should work, if it doesn't you have some other errors too.
Reply
#5

it is still appear mistakes/errors and pawno is closed ....can you generate the correct command,please?
Reply
#6

Sorry:
PHP код:
if(!strcmp(cmdtext"/myhq"true))
{
    if(
IsPlayerConnected(playerid))
    {
        if(!
PlayerInfo[playerid][pLeader] && !PlayerInfo[playerid][pMember]) return 1;
        new 
index;
        if(
PlayerInfo[playerid][pMember]) index PlayerInfo[playerid][pMember];
        else                              
index PlayerInfo[playerid][pLeader];
        
enum _HQ_PROP
        
{
            
FACT_NAME[20],
            
HexCOLOR,
            
Float:HQ_X,
            
Float:HQ_Y,
            
Float:HQ_Z
        
}
        static const 
HQ_PROP[16][_HQ_PROP] =
        {
        
//   FACT_NAME               HexCOLOR     HQ_X        HQ_Y    HQ_Z
            
{"Police",               0x6090D71543.5291, -1676.126613.5566}, // 01
            
{"F.B.I",                0x5F8BCC1517.9862, -1449.924413.5469}, // 02
            
{"National Guard",       0x668BC32716.9048, -2405.191413.4731}, // 03
            
{"Medic",                0xE96C7C1179.7551, -1322.099614.1851}, // 04
            
{"-",                    0x68B9541828.2765, -1986.547413.5469}, // 05
            
{"-",                    0xDC34371299.9497, -801.3415284.1406}, // 06
            
{"The Mayor",            0x8AE6951481.7886, -1766.554418.7958}, // 07
            
{"Hitman",               0x8E16161073.0447, -340.8302173.9922}, // 08
            
{"News Reporter",        0xE6C4161783.8287, -1293.253413.5161}, // 09
            
{"Taxi company",         0xF5EF461755.9425, -1894.468113.5566}, // 10
            
{"School instructor",    0x46F2F52048.5042, -1907.077813.5469}, // 11
            
{"-",                    0x6BC8E1619.71732, -1541.368815.3053}, // 12
            
{"-",                    0x6BE198680.86013, -476.0058616.3359}, // 13
            
{"-",                    0xD26BE1686.50994, -1276.888113.5598}, // 14
            
{"-",                    0xE1A66B1126.8209, -2036.431969.8839}, // 15
            
{"-",                    0x9E797F169.78871, -1770.37244.41529}  // 16
        
};
        
index = ~-index;
        
format(string128"Checkpoint setat pe minimap. Mergi la {%x}%s{%x} HQ !"HQ_PROP[index][HexCOLOR], HQ_PROP[index][FACT_NAME], (COLOR_YELLOW2 >>> 8));
        
SendClientMessage(playeridCOLOR_YELLOW2string);
        
SetPlayerCheckpoint(playeridHQ_PROP[index][HQ_X], HQ_PROP[index][HQ_Y], HQ_PROP[index][HQ_Z], 5.0);
    }
    return 
1;

Код:
Acolo unde am pus "-" pune tu numele factiunilor
Reply
#7

PHP код:
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60159) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(60199) : error 017undefined symbol "HexColor"
C:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60206) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(60312) : warning 219local variable "X" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60312) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(60312) : warning 219local variable "Z" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60430) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(60430) : warning 219local variable "Y" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60430) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(60483) : warning 219local variable "X" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60483) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(60483) : warning 219local variable "Z" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60643) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(60643) : warning 219local variable "Y" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(60643) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(61246) : warning 219local variable "X" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(61246) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(61246) : warning 219local variable "Z" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(61302) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(61302) : warning 219local variable "Y" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(61302) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(61357) : warning 219local variable "X" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(61357) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(61357) : warning 219local variable "Z" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(61659) : warning 217: loose indentation
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(61663) : warning 217loose indentation
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(69133) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(69133) : warning 219local variable "Y" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(69133) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(69614) : warning 219local variable "X" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(69614) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(69614) : warning 219local variable "Z" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(69852) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(69852) : warning 219local variable "Y" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(69852) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(69889) : warning 219local variable "X" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(69889) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(69889) : warning 219local variable "Z" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(69933) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(69933) : warning 219local variable "Y" shadows a variable at a preceding level
C
:\Users\bulin\Downloads\Raven's Roleplay 0.3c\gamemodes\larp.pwn(69933) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Users\bulin\Downloads\Raven'
s Roleplay 0.3c\gamemodes\larp.pwn(60172) : warning 203symbol is never used"HexCOLOR"
Pawn compiler 3.2.3664              Copyright (c1997-2006ITB CompuPhase
1 Error

Reply
#8

Sorry:
PHP код:
if(!strcmp(cmdtext"/myhq"true))
{
    if(
IsPlayerConnected(playerid))
    {
        if(!
PlayerInfo[playerid][pLeader] && !PlayerInfo[playerid][pMember]) return 1;
        new 
index;
        if(
PlayerInfo[playerid][pMember]) index PlayerInfo[playerid][pMember];
        else                              
index PlayerInfo[playerid][pLeader];
        
enum _HQ_PROP
        
{
            
FACT_NAME[20],
            
HexCOLOR,
            
Float:HQ_X,
            
Float:HQ_Y,
            
Float:HQ_Z
        
}
        static const 
HQ_PROP[16][_HQ_PROP] =
        {
        
//   FACT_NAME               HexCOLOR     HQ_X        HQ_Y    HQ_Z
            
{"Police",               0x6090D71543.5291, -1676.126613.5566}, // 01
            
{"F.B.I",                0x5F8BCC1517.9862, -1449.924413.5469}, // 02
            
{"National Guard",       0x668BC32716.9048, -2405.191413.4731}, // 03
            
{"Medic",                0xE96C7C1179.7551, -1322.099614.1851}, // 04
            
{"-",                    0x68B9541828.2765, -1986.547413.5469}, // 05
            
{"-",                    0xDC34371299.9497, -801.3415284.1406}, // 06
            
{"The Mayor",            0x8AE6951481.7886, -1766.554418.7958}, // 07
            
{"Hitman",               0x8E16161073.0447, -340.8302173.9922}, // 08
            
{"News Reporter",        0xE6C4161783.8287, -1293.253413.5161}, // 09
            
{"Taxi company",         0xF5EF461755.9425, -1894.468113.5566}, // 10
            
{"School instructor",    0x46F2F52048.5042, -1907.077813.5469}, // 11
            
{"-",                    0x6BC8E1619.71732, -1541.368815.3053}, // 12
            
{"-",                    0x6BE198680.86013, -476.0058616.3359}, // 13
            
{"-",                    0xD26BE1686.50994, -1276.888113.5598}, // 14
            
{"-",                    0xE1A66B1126.8209, -2036.431969.8839}, // 15
            
{"-",                    0x9E797F169.78871, -1770.37244.41529}  // 16
        
};
        
index = ~-index;
        
format(string128"Checkpoint setat pe minimap. Mergi la {%x}%s{%x} HQ !"HQ_PROP[index][HexCOLOR], HQ_PROP[index][FACT_NAME], (COLOR_YELLOW2 >>> 8));
        
SendClientMessage(playeridCOLOR_YELLOW2string);
        
SetPlayerCheckpoint(playeridHQ_PROP[index][HQ_X], HQ_PROP[index][HQ_Y], HQ_PROP[index][HQ_Z], 5.0);
    }
    return 
1;

Код:
Acolo unde am pus "-" pune tu numele factiunilor
Si sub #include <a_samp> pune asta: #pragma tabsize 0
Reply
#9

am facut raman 2 warninguri tot cu loose indentification
Reply


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