Giving me 1 error
#1

Look , I Did that :
Quote:

#include <a_samp>
#include <Ranks>

#define TEAM_GROVE 1
#define TEAM_BALLA 2
#define TEAM_GROVE_COLOR 0x00FF00AA // Bright Green
#define TEAM_BALLA_COLOR 0xFF00FFAA // Bright Purple

new gTeam[MAX_PLAYERS];

main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}

public OnGameModeInit()
{
SetGameModeText("L.S.G.W");
AddPlayerClass(102,2001.1736,-1122.1942,26.6893,179.8825, 0, 0, 0, 0, 0, 0);
AddPlayerClass(107,2521.5156,-1678.9836,15.4372,92.7751, 0, 0, 0, 0, 0, 0);
SetPromotionMode(0-5);
SetPromotionMode(2);
AddRank(0, "OutSider", 0, 5000, 50.0, 0, 25, 250);
AddRank(1, "Trusted G", 100, 10000, 75.0, 25.0, 29, 500);
AddRank(2, "Original Gangster", 300, 20000, 100.0, 50.0, 28, 750);
AddRank(3, "Double O.G", 500, 30000, 100.0, 75.0, 24, 1000);
AddRank(4, "Proffesional", 800, 30000, 100.0, 100.0, 30, 1250);
AddRank(5, "Master of War", 1000, 30000, 100.0, 100.0, 31, 1500);
AddRank(6, "Gang Master", 1500, 30000, 100.0, 100.0, 28, 2000);

//--------------------------------------------------------------Cars-----------------------------
AddStaticVehicle(567,2469.7935,-1653.6843,13.2708,90.5193,16,16); // Grove Car ne
AddStaticVehicle(550,2499.4294,-1654.7576,13.2485,254.4190,16,16); // Grove Car two
AddStaticVehicle(445,2506.7881,-1678.3098,13.3342,325.9603,16,16); // Grove Car Three
AddStaticVehicle(580,2474.8115,-1680.0529,13.1468,53.0098,16,16); // Grove Car Four
AddStaticVehicle(554,2473.1538,-1692.3916,13.6217,358.9131,16,16); // Grove car Six
AddStaticVehicle(487,2530.2876,-1677.4856,20.1040,84.7420,16,16); // Grove Chopper
AddStaticVehicle(575,2027.4512,-1141.2002,24.2388,268.0392,174,174); // Ballaz car one
AddStaticVehicle(566,1996.3920,-1130.7765,25.2881,268.9091,174,174); // Ballaz car two
AddStaticVehicle(566,2009.3124,-1131.0549,24.9350,270.7833,174,174); // Ballaz car three
AddStaticVehicle(517,2037.6184,-1131.2960,24.1986,268.1283,174,174); // Ballaz car four
AddStaticVehicle(517,1983.9332,-1140.4438,25.6544,270.9725,174,174); // Ballaz car five
AddStaticVehicle(445,2004.6111,-1141.2178,25.1558,269.5776,174,174); // Ballaz car six
AddStaticVehicle(576,2018.9581,-1140.7462,24.4843,267.8231,174,174); // Ballaz car seven
AddStaticVehicle(576,2051.8625,-1120.1655,24.3129,180.2631,174,174); // Ballaz car Eight
AddStaticVehicle(487,2003.9908,-1109.1211,34.3296,177.8212,174,174); // Ballaz Chopper
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 2531.1123,-899.7438,86.4038,183.2012);
SetPlayerCameraPos(playerid, 2535.2781,-914.8342,86.3623,18.3863);
SetPlayerCameraLookAt(playerid, 2531.1123,-899.7438,86.4038,183.2012);
if(classid == 1)
{
gTeam[playerid] = TEAM_GROVE;
SetPlayerColor(playerid, TEAM_GROVE_COLOR);
}
else
{
gTeam[playerid] = TEAM_BALLA;
SetPlayerColor(playerid, TEAM_BALLA_COLOR);
}
return 1;
}


public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"~b~Welcome to Los Santos Gangs War",3000,6);
S_OnPlayerConnect(playerid);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
S_OnPlayerDisconnect(playerid);
return 1;
}

public OnPlayerSpawn(playerid)
{
S_OnPlayerSpawn(playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason); //This is the message that appears on the right of the screen in this form: Killer - Type of gun - The dead player.
{
// Add 1 to this killer's score.
if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
return 1;
}
//We can also add a message that appears in the game GTA San Andreas of "Eliminated".

new string[50];
format(string, sizeof(string), "~R~Wasted");
GameTextForPlayer(playerid, string, 3000, 2);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/kill", cmdtext, true, 5) == 0) {
SetPlayerHealth(playerid, 0.0);
return 1;
}
if (strcmp("/Buyhealth", cmdtext, true, 10) == 0) {
if(GetPlayerMoney(playerid) < 10000) {
SendClientMessage(playerid, -1, "You can't afford this!");
return 1;
}
SetPlayerHealth(playerid, 100.0);
GivePlayerMoney(playerid, -10000); return 1;
}
if (strcmp("/BuyArmor", cmdtext, true, 9) == 0) {
if(GetPlayerMoney(playerid) < 10000) {
SendClientMessage(playerid, -1, "You can't afford this!");
return 1;
}
SetPlayerArmour(playerid, 100.0);
GivePlayerMoney(playerid, -10000);
return 1;
}
if(strcmp(cmdtext, "/rankinfo", true) == 0) {
GetRankInfo(playerid);
return 1;
}

if(strcmp(cmdtext, "/mystats", true) == 0) {
GetPlayerStats(playerid);
return 1;
}
if(!strcmp(cmdtext, "/BuyWeapons", true))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Weapons List", "Desert Eagle ($20,000)\nM4 ($50,000)\nSpas12 ($100,000)", "Purchase", "Cancel");
return 1;
}
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response)// They pressed the first button.
{
switch(dialogid)// If you only have one dialog, then this isn't required, but it's neater for when you implement more dialogs.
{
case 1:// Our dialog!
{
switch(listitem)// Checking which listitem was selected
{
case 0:// The first item listed
{
if(GetPlayerMoney(playerid) < 20000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -20000);
GivePlayerWeapon(playerid, 24);
}
case 1: // The second item listed
{
if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -50000);
GivePlayerWeapon(playerid, 31);
}
case 2: // The third item listed
{
if(GetPlayerMoney(playerid) < 100000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -100000);
GivePlayerWeapon(playerid, 27);;
}
}
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

And that happened :

Quote:

E:\LOSSAN~1\GAMEMO~1\COPYOF~1.PWN(307) : error 036: empty statement
E:\LOSSAN~1\GAMEMO~1\COPYOF~1.PWN(313) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.

Note : That happened after i made the Dialog of Weapons
Reply
#2

show lines,no filterscript
Reply
#3

that's not Filter Script , that's all the Lines
Reply
#4

Quote:
Originally Posted by Mr.Black
View Post
that's not Filter Script , that's all the Lines
ALL lines are eror?put lines gives eror
Reply
#5

These what i added so it gave me the error :


Quote:

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response)// They pressed the first button.
{
switch(dialogid)// If you only have one dialog, then this isn't required, but it's neater for when you implement more dialogs.
{
case 1:// Our dialog!
{
switch(listitem)// Checking which listitem was selected
{
case 0:// The first item listed
{
if(GetPlayerMoney(playerid) < 20000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -20000);
GivePlayerWeapon(playerid, 24);
}
case 1: // The second item listed
{
if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -50000);
GivePlayerWeapon(playerid, 31);
}
case 2: // The third item listed
{
if(GetPlayerMoney(playerid) < 100000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -100000);
GivePlayerWeapon(playerid, 27);;
}
}
}
}
}
return 1;
}

}


And this too :

Quote:

if(!strcmp(cmdtext, "/BuyWeapons", true))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Weapons List", "Desert Eagle ($20,000)\nM4 ($50,000)\nSpas12 ($100,000)", "Purchase", "Cancel");
return 1;
}
}

Reply
#6

On line 307 you have an extra semi colon.
Reply
#7

Worked Thanks
Reply


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