07.06.2011, 16:08
gostaria de saber como pegar as cordenadas no player com o objeto, grato.
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GetModelName( iModel, szModelName[ ] ) { for ( new i = 0; i < sizeof( g_ModelNames ); i++ ) { if ( g_ModelNames[ i ][ e_iID ] == iModel ) { strunpack( szModelName, g_ModelNames[ i ][ e_szName ], MAX_MODEL_NAME ); return; } } strunpack( szModelName, !"unknown", 8 );
for ( new i = 0; i < sizeof( g_ModelNames ); i++ )