[FilterScript] [FS/INC] WeaponDrop
#21

Quote:
Originally Posted by Montserrat
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Code:
error 004: function "DropPlayerWeapons" is not implemented
Do you have a "{""}" bad /:

I'm sorry, but i dont know much english xD

Awesome Work! Thanks
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#22

The problem of Montserrat has been fixed. It was not from this FS, it was something else. ^^

Thank you Lunnatiicz.
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#23

These are great Jeffry (as always), specially since this was one of ur first ones. Well as i've already said to you, i'll be using this on my server
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#24

Shit.
Why you don't upload these files on solidfiles ? It's that very hard for you? O my god. Damn...
I don't recommand for you guys, have bugs , alot...

And is not synchronized !!
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#25

Nice 10/10 Gracias!!!
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#26

Quote:
Originally Posted by KnightRiderUGP
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These are great Jeffry (as always), specially since this was one of ur first ones. Well as i've already said to you, i'll be using this on my server


Quote:
Originally Posted by Nr1FANEX
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Shit.
Why you don't upload these files on solidfiles ? It's that very hard for you? O my god. Damn...
I don't recommand for you guys, have bugs , alot...

And is not synchronized !!
Nobody complained about his, good Sir.
Even so, PasteBin is the fastest and easiest way. Just copy it out and compile it, or download it from the attachment.
If you have any bugs, please let me know instead of making me down. Thank you.


Quote:
Originally Posted by ApolloRJ
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Nice 10/10 Gracias!!!
Your welcome.
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#27

Good job. Tested&Work fine.
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#28

w00t so nice men! I can use that XD
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#29

Quote:
Originally Posted by aco_SRBIJA
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Good job. Tested&Work fine.
Thanks.
Quote:
Originally Posted by Warfish
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w00t so nice men! I can use that XD
Thanks, I hope you have fun with it.
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#30

Stupid question: Fatal Error 100: Can not read from file: "DropGun"
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#31

Well done Jeffry
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#32

Excellent for deathmatch.
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#33

Quote:
Originally Posted by Russell_
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Well done Jeffry
Quote:
Originally Posted by Darnell
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Excellent for deathmatch.
Thanks guys.
Quote:
Originally Posted by FMZ
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Stupid question: Fatal Error 100: Can not read from file: "DropGun"
You have named the Inlude 'DropGun', right?
Try to open your pawno again, on the correct path (where the include is placed), then it should work.
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#34

Very good script. I used it in my gamemode. Really thanks
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#35

Omg i was looking for this
really nice man
keep it up
i gonna use it thxx dude
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#36

I have encountered an error:
Code:
samp03e_svr_R2_win32\filterscripts\WeaponDrop.pwn(35) : error 029: invalid expression, assumed zero
samp03e_svr_R2_win32\filterscripts\WeaponDrop.pwn(35 -- 36) : error 008: must be a constant expression; assumed zero
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Errors.
Because I have tried to fix Definitions to my choice to this:
Code:
#define WEAPON_RESPAWN_TIME 30          	  // After this time the pickups get destroyed if not picked up.
#define MONEY_BAG_MONEY		 1+         	 	 // -1 = Money bag ON with all player-money   0 = Money bag OFF   1+ = Money bag ON with given amount
#define MONEY_BAG_MODE        1              // 1 = Money comes from the killed player     0 = Money comes from the server
new ForbiddenWeapons[]= { 38, 44, 45 };    // Here you add the weapon IDs that you do not want to be created.
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#37

nevermind fixed there is no 1+ :P sorry I fixed the numbers to 10000 and 1. AWESOME FILTERSCRIPT!!!
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#38

almost like tomb raider...
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#39

I have a world system, how I put these weapon pickups to world 4?

Thank You!
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#40

Quote:
Originally Posted by martin3644
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I have a world system, how I put these weapon pickups to world 4?
Replace at all ''CreatePickup'' the ending , z); with , z, 4); .
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