[Help] Invisible Chars at the class selection screen
#1



I can't see the chars when choosing. I don't know what I've done wrong, I'm a pretty new scripter.

Here's my code:

Код:
#pragma unused ret_memcpy
#define FILTERSCRIPT
#include <a_samp>
#include <dini>
#include <dudb>


#if defined FILTERSCRIPT

#define COLOR_GREEN 0x008000FF
#define COLOR_BLUE 0x0000FFFF
#define TEAM_GANG 0
#define TEAM_LSPD 1


new gTeam[MAX_PLAYERS];

main() { }
public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" G-RP");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else


	print("\n----------------------------------");
	print(" G-RP Coded by Cona");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("CvG");
	print("Welcome to Cobs n' Gangs v1.10!");
	AddPlayerClass(105,-183.5194,1090.8673,19.7422,52.6484,0,0,0,0,0,0); // 0
	AddPlayerClass(282,1607.0870,1815.6981,10.8203,193.8336,0,0,0,0,0,0);

	return 1;
}

public OnGameModeExit()
{
	return 1;
}

SetPlayerTeamFromClass(playerid, classid)
{
  if(classid == 0)
   {
   gTeam[playerid] = TEAM_GANG;
   return 1;
   }
  else if(classid == 1)
  {
  gTeam[playerid] = TEAM_LSPD;
  return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	if(classid == 0)
	{
		print("cop");
		return 1;
	}
	
	else if(classid == 1)
	{
		print("gang");
		return 1;
	}
	
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);

	return 1;
}

SetPlayerToTeamColor(playerid)
{
    if (gTeam[playerid] == TEAM_GANG)
    {
        SetPlayerColor(playerid, COLOR_GREEN);
    }
    else if (gTeam[playerid] == TEAM_LSPD)
    {
        SetPlayerColor(playerid, COLOR_BLUE);
    }
}

public OnPlayerConnect(playerid)
{
print("Welcome to Cops vs Gangs v1.10");
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	if(gTeam[playerid] == TEAM_GANG)
{
	SetPlayerInterior(playerid, 0);
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}
	else if(gTeam[playerid] == TEAM_LSPD)
{
	SetPlayerInterior(playerid, 0);
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/a", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
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#2

Try this and get an idea from this.

pawn Код:
SetPlayerPos(playerid, -2671.8293,267.5992,4.3359);
SetPlayerFacingAngle(playerid,0);
SetPlayerCameraPos(playerid, -2671.7861,272.2567,5.4376);
SetPlayerCameraLookAt(playerid, -2671.8293,267.5992,4.3359);

The problem is your char's position isnt the camera pos, Thats why you cant see chars.

You to set Cameras pos and Player pos correct.

Thanks.
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