I can't see the chars when choosing. I don't know what I've done wrong, I'm a pretty new scripter.
Код:
#pragma unused ret_memcpy
#define FILTERSCRIPT
#include <a_samp>
#include <dini>
#include <dudb>
#if defined FILTERSCRIPT
#define COLOR_GREEN 0x008000FF
#define COLOR_BLUE 0x0000FFFF
#define TEAM_GANG 0
#define TEAM_LSPD 1
new gTeam[MAX_PLAYERS];
main() { }
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" G-RP");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
print("\n----------------------------------");
print(" G-RP Coded by Cona");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("CvG");
print("Welcome to Cobs n' Gangs v1.10!");
AddPlayerClass(105,-183.5194,1090.8673,19.7422,52.6484,0,0,0,0,0,0); // 0
AddPlayerClass(282,1607.0870,1815.6981,10.8203,193.8336,0,0,0,0,0,0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
SetPlayerTeamFromClass(playerid, classid)
{
if(classid == 0)
{
gTeam[playerid] = TEAM_GANG;
return 1;
}
else if(classid == 1)
{
gTeam[playerid] = TEAM_LSPD;
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 0)
{
print("cop");
return 1;
}
else if(classid == 1)
{
print("gang");
return 1;
}
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
SetPlayerToTeamColor(playerid)
{
if (gTeam[playerid] == TEAM_GANG)
{
SetPlayerColor(playerid, COLOR_GREEN);
}
else if (gTeam[playerid] == TEAM_LSPD)
{
SetPlayerColor(playerid, COLOR_BLUE);
}
}
public OnPlayerConnect(playerid)
{
print("Welcome to Cops vs Gangs v1.10");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
if(gTeam[playerid] == TEAM_GANG)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
else if(gTeam[playerid] == TEAM_LSPD)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/a", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
pawn Код:
SetPlayerPos(playerid, -2671.8293,267.5992,4.3359);
SetPlayerFacingAngle(playerid,0);
SetPlayerCameraPos(playerid, -2671.7861,272.2567,5.4376);
SetPlayerCameraLookAt(playerid, -2671.8293,267.5992,4.3359);
The problem is your char's position isnt the camera pos, Thats why you cant see chars.
You to set Cameras pos and Player pos correct.
Thanks.