08.03.2011, 02:58
(
Последний раз редактировалось ElChapoGuzman; 08.03.2011 в 06:58.
)
delete this please i dont need anymore
dcmd_getplayermoney(playerid,params[])
{
new playerid2, string[128];
if(!sscanf(params, "u", playerid2))
{
if(IsPlayerConnected(playerid2))
{
format(string, sizeof(string),"Player %s (ID %d) has got %s money!", GetName(playerid2), playerid2, GetPlayerMoney(playerid2));
SendClientMessage(playerid,0x33FF33AA,string);
}
else return SendClientMessage(playerid,red,"ERROR: Player is not connected!");
}
else return SendClientMessage(playerid,red,"USAGE: /getplayermoney [playerid]");
return 1;
}
stock GetName(playerid)
{
new name[MAX_PLAYER_NAME];
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, name, sizeof(name));
}
else
{
name = "Unknown";
}
return name;
}
|
Код:
dcmd_getplayermoney(playerid,params[])
{
new playerid2, string[128];
if(!sscanf(params, "u", playerid2))
{
if(IsPlayerConnected(playerid2))
{
format(string, sizeof(string),"Player %s (ID %d) has got %s money!", GetName(playerid2), playerid2, GetPlayerMoney(playerid2));
SendClientMessage(playerid,0x33FF33AA,string);
}
else return SendClientMessage(playerid,red,"ERROR: Player is not connected!");
}
else return SendClientMessage(playerid,red,"USAGE: /getplayermoney [playerid]");
return 1;
}
Код:
stock GetName(playerid)
{
new name[MAX_PLAYER_NAME];
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, name, sizeof(name));
}
else
{
name = "Unknown";
}
return name;
}
|
|
Код:
dcmd_getplayermoney(playerid,params[])
{
new playerid2, string[128];
if(!sscanf(params, "u", playerid2))
{
if(IsPlayerConnected(playerid2))
{
format(string, sizeof(string),"Player %s (ID %d) has got %s money!", GetName(playerid2), playerid2, GetPlayerMoney(playerid2));
SendClientMessage(playerid,0x33FF33AA,string);
}
else return SendClientMessage(playerid,red,"ERROR: Player is not connected!");
}
else return SendClientMessage(playerid,red,"USAGE: /getplayermoney [playerid]");
return 1;
}
Код:
stock GetName(playerid)
{
new name[MAX_PLAYER_NAME];
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, name, sizeof(name));
}
else
{
name = "Unknown";
}
return name;
}
|