20.02.2011, 21:24
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if (newkeys & KEY_AIM)
{
new car;
new Float:angle;
car = GetPlayerVehicleID(playerid);
GetVehicleZAngle(car, angle);
SetVehicleZAngle(car, angle);
}
}
return 1;
}
Код:
error 017: undefined symbol "KEY_AIM"


