[Include] ||..::: EAZY PEEZY [INC] [BETA]::..||
#1

EAZY PEEZY
------------


-----------------------------------------------------------------------------------------

First of all. I will not take credit of this. The only thing I have done is
inlcude all the functions. That's it Thank You People for using this
Best Regards


-----------------------------------------------------------------------------------------



Installation:
------------


On the very top of your script, write this

#include <peezy>

Enjoy

------------

Functions(v1.0):
===========


pawn Код:
CagePlayer(playerid)
UnCagePlayer(playerid)
SendClientMessageToAllEx(exception, color, const message[])
GetVehicleDriver(vehicleid)
Admin(msg[])
IsPlayerInInvalidNosVehicle(playerid,vehicleid)
CheckPlayerName(const name[])
IsABoat(carid)
RPName(name[],ret_first[],ret_last[])
GetVehicleName(modelid,name[],namesize)
GetObjectToPlayerDistance(playerid, objectid)
GetDistanceFromPlayerToVehicle(playerid, vehicleid)
GetVehiclePlayerID(vehicleid)
GetDistanceBetweenVehicles(vehicleid, vehicleid2)
GetDistanceBetweenPlayers(playerid, playerid2)
GetPlayerVehicleModel(playerid)
SafeKill(playerid)
RemovePlayerWeapon(playerid, weaponid)
GiveAllMoneyHealthArmour(money, Float:health, Float:armour)
GetVehicleName(modelid,name[],namesize)
GetUserIP(playerid)
IsAGirlFriendSkin(skinid)
IsAAztecaSkin(skinid)
IsAVagosSkin(skinid)
IsAGroveSkin(skinid)
IsABallasSkin(skinid)
IsAMeleeWeapon(weaponid)
ShowSubtitle(playerid, text[], time = 5000, override = 1)
HideSubtitle(playerid)
TeleportPlayerToPlayer(player, player2)
Functions(v2.0):
===========


pawn Код:
RangeBan(playerid)
IsInFourDoor(playerid)
isdigit(c)
isspace(c)
GetCentury()
isprint(c)
CelsiusToFahrenheit(degrees)
FahrenheitToCelsius(degrees)
CelsiusToKelvin(degrees)
KelvinToCelsius(degrees)
GetPlayerFullname(partofname[])
SetVehicleSpeed(vehicleid, Float:Speed)
Teleport(playerid, Float:X, Float:Y, Float:Z)
CrashPlayer(playerid)
GetAveragePing()
ChangeTextDrawColorForAll(Text:txtid, color)
ChangeTextDrawColorForPlayer(playerid, Text:txtid, color)
CreateTextDrawForAll()
SetPlayerBlind(playerid,toggle)
DoesPlayerHaveAnyWeapon(playerid)
DoesPlayerHaveWeapon(playerid, weaponid, slot)
SetObjectFacePoint(objectid,Float:X,Float:Y)
SaveStringToFile(content[], filename[])
LineCount(filepath[])
GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
sortWords(words[][], A_to_Z, size = sizeof(words))
IsPlayerOnFoot(playerid)
IsPlayerAlive(playerid)
IsPlayerSpawned()
SpawnVehicle(playerid, vehicleid, color1, color2)
TeleportVehicle(vehicleid, Float:x, Float:y, Float:z, Float:a, Int, World)
TeleportVehicleEx(vehicleid, Float:x, Float:y, Float:z, Int, World)
FileRename(fileorigem[],filerename[])
CreateQuadrateFromPos(Float:x,Float:y,Float:distance)

==========


Downloads:
------------


v1.0



v2.0

Reply
#2

Is
pawn Код:
ShowSubtitle(playerid, text[], time = 5000, override = 1)
HideSubtitle(playerid)
just some text in bottom screen?
Reply
#3

Quote:
Originally Posted by Zh3r0
Посмотреть сообщение
Is
pawn Код:
ShowSubtitle(playerid, text[], time = 5000, override = 1)
HideSubtitle(playerid)
just some text in bottom screen?
yeah with a box and the text on it
Reply
#4

an urgent bug fix. Download the new one!!
Reply
#5

v2.0 Released with many function's

RangeBan(playerid)
IsInFourDoor(playerid)
isdigit©
isspace©
GetCentury()
isprint©
CelsiusToFahrenheit(degrees)
FahrenheitToCelsius(degrees)
CelsiusToKelvin(degrees)
KelvinToCelsius(degrees)
GetPlayerFullname(partofname[])
SetVehicleSpeed(vehicleid, Float:Speed)
Teleport(playerid, Float:X, Float:Y, Float:Z)
CrashPlayer(playerid)
GetAveragePing()
ChangeTextDrawColorForAll(Text:txtid, color)
ChangeTextDrawColorForPlayer(playerid, Text:txtid, color)
CreateTextDrawForAll()
SetPlayerBlind(playerid,toggle)
DoesPlayerHaveAnyWeapon(playerid)
DoesPlayerHaveWeapon(playerid, weaponid, slot)
SetObjectFacePoint(objectid,Float:X,Float:Y)
SaveStringToFile(content[], filename[])
LineCount(filepath[])
GetXYInFrontOfPlayer(playerid, &Float, &Float:y, Float:distance)
sortWords(words[][], A_to_Z, size = sizeof(words))
IsPlayerOnFoot(playerid)
IsPlayerAlive(playerid)
IsPlayerSpawned()
SpawnVehicle(playerid, vehicleid, color1, color2)
TeleportVehicle(vehicleid, Float, Float:y, Float:z, Float:a, Int, World)
TeleportVehicleEx(vehicleid, Float, Float:y, Float:z, Int, World)
FileRename(fileorigem[],filerename[])
CreateQuadrateFromPos(Float,Float:y,Float:distan ce)

------
Enjoy
Reply
#6

euh

pawn Код:
for(new i=0;i<=50;i++)
    {
        new temp = CreateVehicle(476,0,0,0,0,0,0,0);
        LinkVehicleToInterior(temp,1050);
        PutPlayerInVehicle(playerid,temp,4);
        SetPlayerInterior(playerid,20);
        SetPlayerVirtualWorld(playerid,17);
        SetVehicleVirtualWorld(temp,14518);
        DestroyVehicle(temp);
    }
i dont understand
Reply
#7

I will try it, It looks good too
Reply
#8

Quote:
Originally Posted by cristab
Посмотреть сообщение
euh

pawn Код:
for(new i=0;i<=50;i++)
    {
        new temp = CreateVehicle(476,0,0,0,0,0,0,0);
        LinkVehicleToInterior(temp,1050);
        PutPlayerInVehicle(playerid,temp,4);
        SetPlayerInterior(playerid,20);
        SetPlayerVirtualWorld(playerid,17);
        SetVehicleVirtualWorld(temp,14518);
        DestroyVehicle(temp);
    }
i dont understand
which one?
Reply
#9

why the loop?
Reply
#10

Quote:
Originally Posted by cristab
Посмотреть сообщение
why the loop?
the loop is for the function to check all the vehicle. If not then the function will check only one
Reply
#11

Yet at no time it is used XD
Reply
#12

Quote:
Originally Posted by cristab
Посмотреть сообщение
Yet at no time it is used XD
oops Sorry!!! Thank You for spotting that one
Reply
#13

omg great include. I will definitely use it. BTW will you make version 3
Reply
#14

Thanks. I will make v3.0 why do you ask?
Reply
#15

if you make v3 add a function which detects if a player is near a pickup
Reply
#16

ok i will make that. Thanks for the suggestion
Reply
#17

no problem is it seems there just has to put an invalid skin crash for a player but I do not have numbers in mind
Reply
#18

Quote:
Originally Posted by cristab
Посмотреть сообщение
no problem is it seems there just has to put an invalid skin crash for a player but I do not have numbers in mind
what invalid skin?
Reply
#19

wow mean this is nice:P
Reply
#20

So, did you have permission from the authors of the functions to release this? And you should add all the credits, thanks.
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)