||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
EAZY PEEZY
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First of all. I will not take credit of this. The only thing I have done is
inlcude all the functions. That's it Thank You People for using this
Best Regards
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Installation:
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On the very top of your script, write this
#include <peezy>
Enjoy
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Functions(v1.0):
===========
pawn Код:
CagePlayer(playerid)
UnCagePlayer(playerid)
SendClientMessageToAllEx(exception, color, const message[])
GetVehicleDriver(vehicleid)
Admin(msg[])
IsPlayerInInvalidNosVehicle(playerid,vehicleid)
CheckPlayerName(const name[])
IsABoat(carid)
RPName(name[],ret_first[],ret_last[])
GetVehicleName(modelid,name[],namesize)
GetObjectToPlayerDistance(playerid, objectid)
GetDistanceFromPlayerToVehicle(playerid, vehicleid)
GetVehiclePlayerID(vehicleid)
GetDistanceBetweenVehicles(vehicleid, vehicleid2)
GetDistanceBetweenPlayers(playerid, playerid2)
GetPlayerVehicleModel(playerid)
SafeKill(playerid)
RemovePlayerWeapon(playerid, weaponid)
GiveAllMoneyHealthArmour(money, Float:health, Float:armour)
GetVehicleName(modelid,name[],namesize)
GetUserIP(playerid)
IsAGirlFriendSkin(skinid)
IsAAztecaSkin(skinid)
IsAVagosSkin(skinid)
IsAGroveSkin(skinid)
IsABallasSkin(skinid)
IsAMeleeWeapon(weaponid)
ShowSubtitle(playerid, text[], time = 5000, override = 1)
HideSubtitle(playerid)
TeleportPlayerToPlayer(player, player2)
Functions(v2.0):
===========
pawn Код:
RangeBan(playerid)
IsInFourDoor(playerid)
isdigit(c)
isspace(c)
GetCentury()
isprint(c)
CelsiusToFahrenheit(degrees)
FahrenheitToCelsius(degrees)
CelsiusToKelvin(degrees)
KelvinToCelsius(degrees)
GetPlayerFullname(partofname[])
SetVehicleSpeed(vehicleid, Float:Speed)
Teleport(playerid, Float:X, Float:Y, Float:Z)
CrashPlayer(playerid)
GetAveragePing()
ChangeTextDrawColorForAll(Text:txtid, color)
ChangeTextDrawColorForPlayer(playerid, Text:txtid, color)
CreateTextDrawForAll()
SetPlayerBlind(playerid,toggle)
DoesPlayerHaveAnyWeapon(playerid)
DoesPlayerHaveWeapon(playerid, weaponid, slot)
SetObjectFacePoint(objectid,Float:X,Float:Y)
SaveStringToFile(content[], filename[])
LineCount(filepath[])
GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
sortWords(words[][], A_to_Z, size = sizeof(words))
IsPlayerOnFoot(playerid)
IsPlayerAlive(playerid)
IsPlayerSpawned()
SpawnVehicle(playerid, vehicleid, color1, color2)
TeleportVehicle(vehicleid, Float:x, Float:y, Float:z, Float:a, Int, World)
TeleportVehicleEx(vehicleid, Float:x, Float:y, Float:z, Int, World)
FileRename(fileorigem[],filerename[])
CreateQuadrateFromPos(Float:x,Float:y,Float:distance)
==========
Downloads:
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v1.0
v2.0
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
Zh3r0 - 16.02.2011
Is
pawn Код:
ShowSubtitle(playerid, text[], time = 5000, override = 1)
HideSubtitle(playerid)
just some text in bottom screen?
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
Quote:
Originally Posted by Zh3r0
Is
pawn Код:
ShowSubtitle(playerid, text[], time = 5000, override = 1) HideSubtitle(playerid)
just some text in bottom screen?
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yeah with a box and the text on it
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
an urgent bug fix. Download the new one!!
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
v2.0 Released with many function's
RangeBan(playerid)
IsInFourDoor(playerid)
isdigit©
isspace©
GetCentury()
isprint©
CelsiusToFahrenheit(degrees)
FahrenheitToCelsius(degrees)
CelsiusToKelvin(degrees)
KelvinToCelsius(degrees)
GetPlayerFullname(partofname[])
SetVehicleSpeed(vehicleid, Float:Speed)
Teleport(playerid, Float:X, Float:Y, Float:Z)
CrashPlayer(playerid)
GetAveragePing()
ChangeTextDrawColorForAll(Text:txtid, color)
ChangeTextDrawColorForPlayer(playerid, Text:txtid, color)
CreateTextDrawForAll()
SetPlayerBlind(playerid,toggle)
DoesPlayerHaveAnyWeapon(playerid)
DoesPlayerHaveWeapon(playerid, weaponid, slot)
SetObjectFacePoint(objectid,Float:X,Float:Y)
SaveStringToFile(content[], filename[])
LineCount(filepath[])
GetXYInFrontOfPlayer(playerid, &Float, &Float:y, Float:distance)
sortWords(words[][], A_to_Z, size = sizeof(words))
IsPlayerOnFoot(playerid)
IsPlayerAlive(playerid)
IsPlayerSpawned()
SpawnVehicle(playerid, vehicleid, color1, color2)
TeleportVehicle(vehicleid, Float, Float:y, Float:z, Float:a, Int, World)
TeleportVehicleEx(vehicleid, Float, Float:y, Float:z, Int, World)
FileRename(fileorigem[],filerename[])
CreateQuadrateFromPos(Float,Float:y,Float:distan ce)
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Enjoy
Re : ||..::: EAZY PEEZY [INC] [BETA]::..|| -
cristab - 16.02.2011
euh
pawn Код:
for(new i=0;i<=50;i++)
{
new temp = CreateVehicle(476,0,0,0,0,0,0,0);
LinkVehicleToInterior(temp,1050);
PutPlayerInVehicle(playerid,temp,4);
SetPlayerInterior(playerid,20);
SetPlayerVirtualWorld(playerid,17);
SetVehicleVirtualWorld(temp,14518);
DestroyVehicle(temp);
}
i dont understand
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
Maftaca - 16.02.2011
I will try it, It looks good too
Re: Re : ||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
Quote:
Originally Posted by cristab
euh
pawn Код:
for(new i=0;i<=50;i++) { new temp = CreateVehicle(476,0,0,0,0,0,0,0); LinkVehicleToInterior(temp,1050); PutPlayerInVehicle(playerid,temp,4); SetPlayerInterior(playerid,20); SetPlayerVirtualWorld(playerid,17); SetVehicleVirtualWorld(temp,14518); DestroyVehicle(temp); }
i dont understand
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which one?
Re : ||..::: EAZY PEEZY [INC] [BETA]::..|| -
cristab - 16.02.2011
why the loop?
Re: Re : ||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
Quote:
Originally Posted by cristab
why the loop?
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the loop is for the function to check all the vehicle. If not then the function will check only one
Re : ||..::: EAZY PEEZY [INC] [BETA]::..|| -
cristab - 16.02.2011
Yet at no time it is used XD
Re: Re : ||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
Quote:
Originally Posted by cristab
Yet at no time it is used XD
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oops Sorry!!! Thank You for spotting that one
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
jejemonerz123 - 16.02.2011
omg great include. I will definitely use it. BTW will you make version 3
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
Thanks. I will make v3.0 why do you ask?
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
jejemonerz123 - 16.02.2011
if you make v3 add a function which detects if a player is near a pickup
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
ok i will make that. Thanks for the suggestion
Re : ||..::: EAZY PEEZY [INC] [BETA]::..|| -
cristab - 16.02.2011
no problem is it seems there just has to put an invalid skin crash for a player but I do not have numbers in mind
Re: Re : ||..::: EAZY PEEZY [INC] [BETA]::..|| -
UDV Production - 16.02.2011
Quote:
Originally Posted by cristab
no problem is it seems there just has to put an invalid skin crash for a player but I do not have numbers in mind
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what invalid skin?
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| -
Elviss - 16.02.2011
wow mean this is nice:P
Re: ||..::: EAZY PEEZY [INC] [BETA]::..|| - [03]Garsino - 16.02.2011
So, did you have permission from the authors of the functions to release this? And you should add all the credits, thanks.