0x007324B6
#1

Код:
SA-MP 0.3c
Exception At Address: 0x007324B6

Registers:
EAX: 0xC1000000	EBX: 0x0000002F	ECX: 0x04202470	EDX: 0x00000009
ESI: 0x00000007	EDI: 0x0BF53C08	EBP: 0x110AEEDC	ESP: 0x0022FCA8
EFLAGS: 0x00210293

Stack:
+0000: 0x0348F5A0   0x0348F5A0   0x00000009   0x00000000
+0010: 0xFFFFFFFF   0x00FFFFFF   0x0022FD18   0x677827F5
+0020: 0x04394530   0x0022FD10   0x04DEF978   0x0000000C
+0030: 0x0022FD30   0x677827F5   0x0439453C   0x0022FD28
+0040: 0x00000008   0x04DEF978   0x0022FD28   0x0000001C
+0050: 0x677829D9   0x677829A0   0x0022FD28   0x00000008
+0060: 0x00000001   0x04EF2F80   0x5FE6E75C   0x04DEF978
+0070: 0x0022FD28   0x0000001C   0x3E4DD700   0x00000000
+0080: 0x0000001C   0x00000001   0x00000009   0x00000000
+0090: 0x4113375C   0x00000001   0x065E86F8   0x0000001A
+00A0: 0x00000001   0x75387E90   0x00732639   0x110AEEDC
+00B0: 0x00000009   0x03BB16B8   0x00732BDC   0x0348F5A0
+00C0: 0x110AEEDC   0x00000009   0x75387E90   0x0000001A
+00D0: 0x042130C4   0x00733F2A   0x03BB1600   0x446C8E45
+00E0: 0x00000001   0x0053E01E   0x00000000   0x0053EAA6
+00F0: 0x0160EB14   0x0053EAC4   0x43C80000   0x43960000
+0100: 0x0053ECC2   0x00000001   0x00619B71   0x0000001A
+0110: 0x00000001   0x00000001   0x0000000A   0x00748DA0
+0120: 0x0000001A   0x00000001   0x766828F7   0x00000000
+0130: 0x0022FF88   0x7FFDE000   0x01600000   0x42148A34
+0140: 0x016022C8   0x00000008   0x00000100   0x00000008
+0150: 0x000001FE   0x43C80000   0x43960000   0x00000000
+0160: 0x00000000   0x00000320   0x00000258   0x00000000
+0170: 0x000007FD   0x0008055E   0x00000101   0x0000000D
+0180: 0xC01C0001   0x00E3673F   0x00000190   0x0000012C
+0190: 0x0000002C   0x0022FE2C   0x00825EA4   0x766828F7
+01A0: 0x00000000   0x7FFDE000   0xFFFFFFFF   0x00821D17
+01B0: 0x00000065   0x00000065   0x0022FF88   0x008246F1
+01C0: 0x00400000   0x00000000   0x017F2055   0x0000000A
+01D0: 0x00000094   0x00000006   0x00000001   0x00001DB0
+01E0: 0x00000002   0x00000000   0x00000000   0x00000000
+01F0: 0x00000000   0x00000000   0x00000000   0x00000000
+0200: 0x00000000   0x00000000   0x00000000   0x00000000
+0210: 0x00000000   0x00000000   0x00000000   0x00000000
+0220: 0x00000000   0x00000000   0x00000000   0x00000000
+0230: 0x00000000   0x00000000   0x00000000   0x00000000
+0240: 0x00000000   0x00000000   0x00000000   0x00000000
+0250: 0x00000000   0x00000000   0x00000000   0x00000000
+0260: 0x00824588   0x00000000   0x00000000   0x7FFDE000
+0270: 0xC0000005   0x00000000   0x017F2055   0x00000044

SCM Op: 0x470, lDbg: 0

Game Version: US 1.0

State Information: Ped Context: 0
What problem?

It crashing when i spawn.
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#2

What gamemode are you running?

Does it happens in all servers?
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#3

I have my own gamemode.

But i join another server, then it works nicely.
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#4

Paste your code that you have under 'OnPlayerSpawn'
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#5

http://pastebin.com/d0j9T8ja

// Now it crashing all servers.
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#6

I did now reinstall GTA SA. => Still crashing when i spawn in my server.
But AndrealineX server in spawning doenst crash.

// When i reconnect my server and spawning, then it doens't crash.

// After server restarting will crash again, when spawning.

Код:
SA-MP 0.3c
Exception At Address: 0x007324B6

Registers:
EAX: 0xC1000000	EBX: 0x0000002F	ECX: 0x1012C568	EDX: 0x000000AB
ESI: 0x00000007	EDI: 0x1046FCC8	EBP: 0x108E2210	ESP: 0x0022FCA8
EFLAGS: 0x00210293

Stack:
+0000: 0x034BF5A0   0x034BF5A0   0x000000AB   0x00000000
+0010: 0xFFFFFFFF   0x00FFFFFF   0x0022FD18   0x6A0027F5
+0020: 0x0485C484   0x0022FD10   0x1214A1D8   0x0000000C
+0030: 0x0022FD30   0x6A0027F5   0x0485C490   0x0022FD28
+0040: 0x00000008   0x1214A1D8   0x0022FD28   0x0000001C
+0050: 0x6A0029D9   0x6A0029A0   0x0022FD28   0x00000008
+0060: 0x00000001   0x0D81DAE0   0x60F4E75C   0x1214A1D8
+0070: 0x0022FD28   0x0000001C   0xBE2B3800   0x00000000
+0080: 0x0000001C   0x00000001   0x000000AC   0x00000000
+0090: 0x432BD532   0x00000001   0x2B892433   0x0000001A
+00A0: 0x00000001   0x75637E90   0x00732639   0x108E2210
+00B0: 0x000000AB   0x03F916B8   0x00732BDC   0x034BF5A0
+00C0: 0x108E2210   0x000000AB   0x75637E90   0x0000001A
+00D0: 0x03A42CF0   0x00733F2A   0x03F91600   0x446C8DB3
+00E0: 0x00000001   0x0053E01E   0x00000000   0x0053EAA6
+00F0: 0x0175EB14   0x0053EAC4   0x43C80000   0x43960000
+0100: 0x0053ECC2   0x00000001   0x00619B71   0x0000001A
+0110: 0x00000001   0x00000001   0x0000000A   0x00748DF0
+0120: 0x0000001A   0x00000001   0x76CE28F7   0x00000000
+0130: 0x0022FF88   0x7FFDB000   0x01750000   0x4214260E
+0140: 0x017522C8   0x00000008   0x00000100   0x00000008
+0150: 0x00000102   0x43C80000   0x43960000   0x00000000
+0160: 0x00000000   0x00000320   0x00000258   0x00000000
+0170: 0x000007FD   0x002600B6   0x00000113   0x00000001
+0180: 0x00000000   0x0039D50B   0x00000190   0x0000012C
+0190: 0x0000002C   0x0022FE2C   0x00825EE4   0x76CE28F7
+01A0: 0x00000000   0x7FFDB000   0xFFFFFFFF   0x00821D57
+01B0: 0x00000065   0x00000065   0x0022FF88   0x00824731
+01C0: 0x00400000   0x00000000   0x01822055   0x0000000A
+01D0: 0x00000094   0x00000006   0x00000000   0x00001770
+01E0: 0x00000002   0x00000000   0x00000000   0x00000000
+01F0: 0x00000000   0x00000000   0x00000000   0x00000000
+0200: 0x00000000   0x00000000   0x00000000   0x00000000
+0210: 0x00000000   0x00000000   0x00000000   0x00000000
+0220: 0x00000000   0x00000000   0x00000000   0x00000000
+0230: 0x00000000   0x00000000   0x00000000   0x00000000
+0240: 0x00000000   0x00000000   0x00000000   0x00000000
+0250: 0x00000000   0x00000000   0x00000000   0x00000000
+0260: 0x008245C8   0x00000000   0x00000000   0x7FFDB000
+0270: 0xC0000005   0x00000000   0x01822055   0x00000044

SCM Op: 0x470, lDbg: 0

Game Version: EU 1.0

State Information: Ped Context: 0
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#7

Anyone? That is annoying..
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#8

Anyone..?
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#9

Spamming/bumping is not gonna help you.
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#10

You could try putting in checkpoints using the print function so you can locate the problem.
Like: print("CP1"); then CP2, CP3 etc... Then whenn it crashes, check the log th problem should be between the last CP that shows up in server log and the next one in the script.
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#11

What you mean? My gamemode haven't got checkpoint's.
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#12

Just add "print"-lines between all lines of code in your OnPlayerSpawn.
After you crashed, checkout which "print"-lines are printed to the server-console.
If you're missing some lines, you will find the problem.

pawn Code:
public OnPlayerSpawn(playerid)
{
     print("Executing OnPlayerSpawn");
     SetPlayerPos(playerid, 100.0, 125.0, 10.0);
     print ("Placed player at 100.0, 125.0, 10.0");
}
Something like this.
If the first line is printed and the second doesn't, you'll see that the problem would be the SetPlayerPos line (in this example).
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#13

After spawning [I think spawn is working] and [but] i move bit, then it crashing.
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