0x007324B6 -
Typhome - 29.01.2011
Код:
SA-MP 0.3c
Exception At Address: 0x007324B6
Registers:
EAX: 0xC1000000 EBX: 0x0000002F ECX: 0x04202470 EDX: 0x00000009
ESI: 0x00000007 EDI: 0x0BF53C08 EBP: 0x110AEEDC ESP: 0x0022FCA8
EFLAGS: 0x00210293
Stack:
+0000: 0x0348F5A0 0x0348F5A0 0x00000009 0x00000000
+0010: 0xFFFFFFFF 0x00FFFFFF 0x0022FD18 0x677827F5
+0020: 0x04394530 0x0022FD10 0x04DEF978 0x0000000C
+0030: 0x0022FD30 0x677827F5 0x0439453C 0x0022FD28
+0040: 0x00000008 0x04DEF978 0x0022FD28 0x0000001C
+0050: 0x677829D9 0x677829A0 0x0022FD28 0x00000008
+0060: 0x00000001 0x04EF2F80 0x5FE6E75C 0x04DEF978
+0070: 0x0022FD28 0x0000001C 0x3E4DD700 0x00000000
+0080: 0x0000001C 0x00000001 0x00000009 0x00000000
+0090: 0x4113375C 0x00000001 0x065E86F8 0x0000001A
+00A0: 0x00000001 0x75387E90 0x00732639 0x110AEEDC
+00B0: 0x00000009 0x03BB16B8 0x00732BDC 0x0348F5A0
+00C0: 0x110AEEDC 0x00000009 0x75387E90 0x0000001A
+00D0: 0x042130C4 0x00733F2A 0x03BB1600 0x446C8E45
+00E0: 0x00000001 0x0053E01E 0x00000000 0x0053EAA6
+00F0: 0x0160EB14 0x0053EAC4 0x43C80000 0x43960000
+0100: 0x0053ECC2 0x00000001 0x00619B71 0x0000001A
+0110: 0x00000001 0x00000001 0x0000000A 0x00748DA0
+0120: 0x0000001A 0x00000001 0x766828F7 0x00000000
+0130: 0x0022FF88 0x7FFDE000 0x01600000 0x42148A34
+0140: 0x016022C8 0x00000008 0x00000100 0x00000008
+0150: 0x000001FE 0x43C80000 0x43960000 0x00000000
+0160: 0x00000000 0x00000320 0x00000258 0x00000000
+0170: 0x000007FD 0x0008055E 0x00000101 0x0000000D
+0180: 0xC01C0001 0x00E3673F 0x00000190 0x0000012C
+0190: 0x0000002C 0x0022FE2C 0x00825EA4 0x766828F7
+01A0: 0x00000000 0x7FFDE000 0xFFFFFFFF 0x00821D17
+01B0: 0x00000065 0x00000065 0x0022FF88 0x008246F1
+01C0: 0x00400000 0x00000000 0x017F2055 0x0000000A
+01D0: 0x00000094 0x00000006 0x00000001 0x00001DB0
+01E0: 0x00000002 0x00000000 0x00000000 0x00000000
+01F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0200: 0x00000000 0x00000000 0x00000000 0x00000000
+0210: 0x00000000 0x00000000 0x00000000 0x00000000
+0220: 0x00000000 0x00000000 0x00000000 0x00000000
+0230: 0x00000000 0x00000000 0x00000000 0x00000000
+0240: 0x00000000 0x00000000 0x00000000 0x00000000
+0250: 0x00000000 0x00000000 0x00000000 0x00000000
+0260: 0x00824588 0x00000000 0x00000000 0x7FFDE000
+0270: 0xC0000005 0x00000000 0x017F2055 0x00000044
SCM Op: 0x470, lDbg: 0
Game Version: US 1.0
State Information: Ped Context: 0
What problem?
It crashing when i spawn.
Re: 0x007324B6 -
MrDeath537 - 30.01.2011
What gamemode are you running?
Does it happens in all servers?
Re: 0x007324B6 -
Typhome - 30.01.2011
I have my own gamemode.
But i join another server, then it works nicely.
Re: 0x007324B6 -
iRemix - 30.01.2011
Paste your code that you have under 'OnPlayerSpawn'
Re: 0x007324B6 -
Typhome - 30.01.2011
http://pastebin.com/d0j9T8ja
// Now it crashing all servers.
Re: 0x007324B6 -
Typhome - 30.01.2011
I did now reinstall GTA SA. => Still crashing when i spawn in my server.
But AndrealineX server in spawning doenst crash.
// When i reconnect my server and spawning, then it doens't crash.
// After server restarting will crash again, when spawning.
Код:
SA-MP 0.3c
Exception At Address: 0x007324B6
Registers:
EAX: 0xC1000000 EBX: 0x0000002F ECX: 0x1012C568 EDX: 0x000000AB
ESI: 0x00000007 EDI: 0x1046FCC8 EBP: 0x108E2210 ESP: 0x0022FCA8
EFLAGS: 0x00210293
Stack:
+0000: 0x034BF5A0 0x034BF5A0 0x000000AB 0x00000000
+0010: 0xFFFFFFFF 0x00FFFFFF 0x0022FD18 0x6A0027F5
+0020: 0x0485C484 0x0022FD10 0x1214A1D8 0x0000000C
+0030: 0x0022FD30 0x6A0027F5 0x0485C490 0x0022FD28
+0040: 0x00000008 0x1214A1D8 0x0022FD28 0x0000001C
+0050: 0x6A0029D9 0x6A0029A0 0x0022FD28 0x00000008
+0060: 0x00000001 0x0D81DAE0 0x60F4E75C 0x1214A1D8
+0070: 0x0022FD28 0x0000001C 0xBE2B3800 0x00000000
+0080: 0x0000001C 0x00000001 0x000000AC 0x00000000
+0090: 0x432BD532 0x00000001 0x2B892433 0x0000001A
+00A0: 0x00000001 0x75637E90 0x00732639 0x108E2210
+00B0: 0x000000AB 0x03F916B8 0x00732BDC 0x034BF5A0
+00C0: 0x108E2210 0x000000AB 0x75637E90 0x0000001A
+00D0: 0x03A42CF0 0x00733F2A 0x03F91600 0x446C8DB3
+00E0: 0x00000001 0x0053E01E 0x00000000 0x0053EAA6
+00F0: 0x0175EB14 0x0053EAC4 0x43C80000 0x43960000
+0100: 0x0053ECC2 0x00000001 0x00619B71 0x0000001A
+0110: 0x00000001 0x00000001 0x0000000A 0x00748DF0
+0120: 0x0000001A 0x00000001 0x76CE28F7 0x00000000
+0130: 0x0022FF88 0x7FFDB000 0x01750000 0x4214260E
+0140: 0x017522C8 0x00000008 0x00000100 0x00000008
+0150: 0x00000102 0x43C80000 0x43960000 0x00000000
+0160: 0x00000000 0x00000320 0x00000258 0x00000000
+0170: 0x000007FD 0x002600B6 0x00000113 0x00000001
+0180: 0x00000000 0x0039D50B 0x00000190 0x0000012C
+0190: 0x0000002C 0x0022FE2C 0x00825EE4 0x76CE28F7
+01A0: 0x00000000 0x7FFDB000 0xFFFFFFFF 0x00821D57
+01B0: 0x00000065 0x00000065 0x0022FF88 0x00824731
+01C0: 0x00400000 0x00000000 0x01822055 0x0000000A
+01D0: 0x00000094 0x00000006 0x00000000 0x00001770
+01E0: 0x00000002 0x00000000 0x00000000 0x00000000
+01F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0200: 0x00000000 0x00000000 0x00000000 0x00000000
+0210: 0x00000000 0x00000000 0x00000000 0x00000000
+0220: 0x00000000 0x00000000 0x00000000 0x00000000
+0230: 0x00000000 0x00000000 0x00000000 0x00000000
+0240: 0x00000000 0x00000000 0x00000000 0x00000000
+0250: 0x00000000 0x00000000 0x00000000 0x00000000
+0260: 0x008245C8 0x00000000 0x00000000 0x7FFDB000
+0270: 0xC0000005 0x00000000 0x01822055 0x00000044
SCM Op: 0x470, lDbg: 0
Game Version: EU 1.0
State Information: Ped Context: 0
Re: 0x007324B6 -
Typhome - 30.01.2011
Anyone? That is annoying..
Re: 0x007324B6 -
Typhome - 31.01.2011
Anyone..?
Re: 0x007324B6 -
Biowave - 31.01.2011
Spamming/bumping is not gonna help you.
Re: 0x007324B6 -
SWEMike - 31.01.2011
You could try putting in checkpoints using the print function so you can locate the problem.
Like: print("CP1"); then CP2, CP3 etc... Then whenn it crashes, check the log th problem should be between the last CP that shows up in server log and the next one in the script.
Re: 0x007324B6 -
Typhome - 31.01.2011
What you mean? My gamemode haven't got checkpoint's.
Re: 0x007324B6 -
PowerPC603 - 31.01.2011
Just add "print"-lines between all lines of code in your OnPlayerSpawn.
After you crashed, checkout which "print"-lines are printed to the server-console.
If you're missing some lines, you will find the problem.
pawn Code:
public OnPlayerSpawn(playerid)
{
print("Executing OnPlayerSpawn");
SetPlayerPos(playerid, 100.0, 125.0, 10.0);
print ("Placed player at 100.0, 125.0, 10.0");
}
Something like this.
If the first line is printed and the second doesn't, you'll see that the problem would be the SetPlayerPos line (in this example).
Re: 0x007324B6 -
Typhome - 31.01.2011
After spawning [I think spawn is working] and [but] i move bit, then it crashing.