24.01.2011, 15:56
(
Last edited by CyNiC; 01/08/2014 at 10:16 PM.
Reason: release
)
• Insanity Vehicle Attachment Editor •
- Description
- It allows you to edit the offsets of any object to attach in any vehicle,
the functions will be saved in the file scriptfiles/editions.pwn ready to adapt for you scripts.
- Credits
- Allan Jader (CyNiC)
- Southclaw(materials script) and Y_Less(sscanf).
- Notes
- It happens with some objects: When the object is at the center of the vehicle moves the camera to automatically close(a SA-MP bug?).
-You can change how much you want the filterscript, leaving the credit to creator.
- Commands:
Type /Edit to edit a model and create a edition id.
Type /Edition to switch between editions.
Type /X /Y or /Z to adjust the linear offsets.
Type /RX /RY or /RZ to adjust the rotational offsets.
Type /Freeze and /Unfreeze to freeze and unfreeze yourself.
Type /Stop to stop an edition id and destroy the object.
Type /SaveObj to save the object offsets to the file "editions.pwn".
Type /Editions to switch between editions seeing the objects with a indication arrow.
Type /Materials to see a list of materials available.
Type /Material [model/txd name/texture name] to set a specific material. The material only will be set when you choise the trhee params!
- Download:
Version 1.0
Version 2.0
Version 3.0 Mirror 1
Version 3.0 Mirror 2
Version 4.0(sscanf plugin required) Mirror 1
Version 4.0(sscanf plugin required) Mirror 2
Get sscanf
Get MaterialData.txt
- Updates:
Code:
Version 1.0 - First and main release Version 2.0 - Added a option to edit 5(or more, define it) objects at same time. Version 3.0 - Added a preview system and a option to start an edition from the same position of the last. Version 4.0 - Now you can set materials to the objects(thank's for [HLF]Shoutclaw and Y_Less) it's uses sscanf plugin. Fixed the fast movement key while driving.