Insanity Vehicle Attachment Editor 4.0 - 
CyNiC -  24.01.2011
                • Insanity Vehicle Attachment Editor •
- Description
- It allows you to edit the offsets of any object to attach in any vehicle, 
  the functions will be saved in the file scriptfiles/editions.pwn ready to adapt for you scripts.
- Credits
- Allan Jader (CyNiC)
- Southclaw(materials script) and Y_Less(sscanf).
 
- Notes
- It happens with some objects: When the object is at the center of the vehicle moves the camera to automatically close(a SA-MP bug?).
-You can change how much you want the filterscript, leaving the credit to creator.
- Commands:
Type /Edit to edit a model and create a edition id.
Type /Edition to switch between editions.
Type /X /Y or /Z to adjust the linear offsets.
Type /RX /RY or /RZ to adjust the rotational offsets.
Type /Freeze and /Unfreeze to freeze and unfreeze yourself.
Type /Stop to stop an edition id and destroy the object.
Type /SaveObj to save the object offsets to the file "editions.pwn".
Type /Editions to switch between editions seeing the objects with a indication arrow.
Type /Materials to see a list of materials available.
Type /Material [model/txd name/texture name] to set a specific material. The material only will be set when you choise the trhee params!
- Download:
Version 1.0
Version 2.0
Version 3.0 Mirror 1
Version 3.0 Mirror 2
Version 4.0(sscanf plugin required) Mirror 1
Version 4.0(sscanf plugin required) Mirror 2
Get sscanf
Get MaterialData.txt
- Updates:
Code:
Version 1.0 - First and main release
Version 2.0 - Added a option to edit 5(or more, define it) objects at same time.
Version 3.0 - Added a preview system and a option to start an edition from the same position of the last.
Version 4.0 - Now you can set materials to the objects(thank's for [HLF]Shoutclaw and Y_Less) it's uses sscanf plugin. Fixed the fast movement key while driving.
 
Re: Insanity Vehicle Attachment Editor - 
Code8976Man -  24.01.2011
Very useful, thanks dude!
Re: Insanity Vehicle Attachment Editor - 
Den_Deluxe -  24.01.2011
Nice One! 
 
Re: Insanity Vehicle Attachment Editor - 
Ricop522 -  24.01.2011
Awesome!
Re: Insanity Vehicle Attachment Editor - 
[FeK]Knife -  24.01.2011
Good Job !
Re: Insanity Vehicle Attachment Editor - 
CyNiC -  24.01.2011
Thank's for all.
Re: Insanity Vehicle Attachment Editor - 
Kwarde -  24.01.2011
The idea's great. I'm gonna test it tomorrow.
Re: Insanity Vehicle Attachment Editor - 
XRVX -  24.01.2011
very nice dude, awesome
Re: Insanity Vehicle Attachment Editor - 
PsyShotter -  25.01.2011
Wooot
Ps: 50% of the people on this topic are brazilian... ROFL
Re: Insanity Vehicle Attachment Editor - 
Ricop522 -  25.01.2011
Quote:
| 
					Originally Posted by PsyShotter  Wooot
 Ps: 50% of the people on this topic are brazilian... ROFL
 | 
 And.. ?
He makes a good FS. This isn't a news, because he's a great scripter.
Re: Insanity Vehicle Attachment Editor - 
[P4] -  25.01.2011
Yeah this is awesome.When I saw the Hold studio fs..I thought it would be cool to have something like that but for vehicles, and I posted it there. But there ya go, this is kewl, thanks
Re: Insanity Vehicle Attachment Editor - 
Kwarde -  25.01.2011
Omg... It didn't work.
KEY_LEFT , KEY_RIGHT, KEY_FIRE. None of them worked -.-
Re: Insanity Vehicle Attachment Editor - 
Elviss -  25.01.2011
WOWW
this is this what i need

NICE DUDE
 
Re: Insanity Vehicle Attachment Editor - 
[P4] -  25.01.2011
Quote:
| 
					Originally Posted by Kwarde  Omg... It didn't work.KEY_LEFT , KEY_RIGHT, KEY_FIRE. None of them worked -.-
 | 
 Maybe you need default SA keys?
Re: Insanity Vehicle Attachment Editor - 
CyNiC -  25.01.2011
Thanks for all again.
Quote:
| 
					Originally Posted by Kwarde  Omg... It didn't work.KEY_LEFT , KEY_RIGHT, KEY_FIRE. None of them worked -.-
 | 
 Try using the FS in lvdm gamemode without any other fs, maybe any thing are causing conflict.
Or you need default SA keys.
Re: Insanity Vehicle Attachment Editor - 
Kwarde -  25.01.2011
I'll check it tomorrow.
Re: Insanity Vehicle Attachment Editor - 
TaFil)AE( -  26.01.2011
if i use /y and press num4 the object dosent move
Re: Insanity Vehicle Attachment Editor - 
CyNiC -  27.01.2011
Use the diretional keys.
Re: Insanity Vehicle Attachment Editor - 
AlExAlExAlEx -  03.02.2011
How about adding an instructions manual ?
Re: Insanity Vehicle Attachment Editor - 
Antonio [G-RP] -  01.03.2011
When creating the filterscript, it mixes up the object id and vehicle id.
OUTPUT:
pawn Код:
AttachObjectToVehicle(vehicleid, objectid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ)
 
CORRECT SYNTAX:
pawn Код:
AttachObjectToVehicle(objectid, vehicleid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ)