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		It seems to screw with other includes/functions using OnPlayerClickPlayerTextDraw, basically, no matter what IDs you choose for each it triggers OnDialogResponse.  An mSelection feature was triggering my login system, resolved when i removed the include.
	
	
	
	
		
	
 
 
	
	
	
		
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		How textdraw looks on diffrent screen resolution? By the way nice design.
	
	
	
	
		
	
 
 
	
	
	
		
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		Hi, how to take the model ID of the selected list item?
	
	
	
	
		
	
 
 
	
	
	
		
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		Gammix, It is possible to specify the position of the model and the size of it?
	
	
	
	
		
	
 
 
	
	
	
		
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Quote:
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					Originally Posted by Gammix  It was caused due to the limit of PVars, i am still using PVars but now only 1 PVar per listitem. So if any of your other scripts uses say 100 PVars, you can still have a maximum of 700 preview model listitems.
 And the random labels or text appearance has also been fixed.
 
 Update v2.7.2:
 - Increased the dialog listitems limit (maximum allowed 800 - depends on the usage of PVars)
 - Fixed random labels or text appearance when there was none set.
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 thanks! +rep