[Plugin] SAMP.NET (DotNet / Mono hook) 0.6 BETA
#61

Quote:
Originally Posted by TheDeadlyDutchi
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So when will the release be?
Since Yasahiro didn't make a reply and I know he is busy my guess is around two weeks to one month
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#62

What's the status on this, Yasahiro?
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#63

Checking GitHub everyday.. unfortunately ends up with no change.. (Already near one month has been passed)
Can't do anything else than wishing Yasahiro still working on this project
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#64

Quote:
Originally Posted by samiras
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Checking GitHub everyday.. unfortunately ends up with no change.. (Already near one month has been passed)
Can't do anything else than wishing Yasahiro still working on this project
I am still working on it. This week I had to complete an assignment for university so I didn't actually do anything >_<

I could really do with some help, if anyone wants to volunteer?
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#65

Quote:
Originally Posted by Yasahiro
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I am still working on it. This week I had to complete an assignment for university so I didn't actually do anything >_<

I could really do with some help, if anyone wants to volunteer?
Honestly, if I only knew C++, I'd help... and I'm still learning C#.

But how far are you... like, an percentage?
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#66

Hmm, the ****** page says everything is done except for the downloading script function. If you could release it, it'd be great... script downloading can come later...
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#67

Quote:
Originally Posted by TheDeadlyDutchi
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Hmm, the ****** page says everything is done except for the downloading script function. If you could release it, it'd be great... script downloading can come later...
I have gave this idea and asked Yasahiro to make it. But now I would say it's a big no from me.
Because it would eat much more time than it's usefulness.

We don't need that function at all since porting code to Linux and communications between servers would be hard too.

If the plugin is ready I have same option as TheDeadlyDutchi.
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#68

Very good and useful,+1!
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#69

Quote:
Originally Posted by Plovix
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Very good and useful,+1!
Stop trying to increase your post count.
The plugin isn't even released.
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#70

Quote:
Originally Posted by samiras
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I have gave this idea and asked Yasahiro to make it. But now I would say it's a big no from me.
Because it would eat much more time than it's usefulness.

We don't need that function at all since porting code to Linux and communications between servers would be hard too.

If the plugin is ready I have same option as TheDeadlyDutchi.
This was actually what I've been struggling on >_<
Thank you for giving me the green light to skip it. At least for now.
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#71

Quote:
Originally Posted by Yasahiro
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This was actually what I've been struggling on >_<
Thank you for giving me the green light to skip it. At least for now.
All right, cool, does that mean the plugin is finished?
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#72

Yasahiro, have you stopped development on this plugin? I've been watching the thread every day, nothing's changed
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#73

Quote:
Originally Posted by TheDeadlyDutchi
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All right, cool, does that mean the plugin is finished?
It could be so. There is only one problem I have, which is implementing SAMPGDK to improve the speed.
I could revert back to the old invoking method, but I feel it's just a step backward.
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#74

Quote:
Originally Posted by TheDeadlyDutchi
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Yasahiro, have you stopped development on this plugin? I've been watching the thread every day, nothing's changed
I do apologise. I've had to do university assignments; level design for games and such.

I haven't stopped developing. It would be great to get a release out. I just need some more help, can't really commit and finish it by myself.

But no, I haven't cancelled this project at all.
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#75

Quote:
Originally Posted by Yasahiro
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I do apologise. I've had to do university assignments; level design for games and such.

I haven't stopped developing. It would be great to get a release out. I just need some more help, can't really commit and finish it by myself.

But no, I haven't cancelled this project at all.
I understand. You should post the problem here, there's a lot of experienced coders that might be able to help out... I'm not a C++ guy.
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#76

Hey
I am currently getting this crash @ samp server
pawn Код:
--------------------------

SA-MP Server: 0.3e-R2



Exception At Address: 0x65A99547 Module: (mono-2.0.dll)



Registers:

EAX: 0x00000000 EBX: 0x01EA1458 ECX: 0x75CF98DA EDX: 0x00962B40

ESI: 0x01EA1950 EDI: 0x76481202 EBP: 0x0018FB38 ESP: 0x0018FB1C

EFLAGS: 0x00210206



Stack:

+0000: 0x66201CEC   0x00000000   0x66279896   0x01EA1950

+0010: 0x01EA1458   0x01EA1950   0x76481202   0x0018FBF8

+0020: 0x66207D51   0x00962B40   0x006CBCF8   0x0018FB54

+0030: 0x66207EAD   0x00000000   0x6D410000   0x6C6E5578

+0040: 0x0064616F   0x00961718   0x0101EA75   0x0018FAA0

+0050: 0x00000000   0xFFFFFFFF   0x774470D5   0x00899C0D

+0060: 0xFFFFFFFE   0x7740300A   0x662084B8   0x66273E06

+0070: 0x0018FBE0   0x66207DB7   0x0018FB40   0x0018FB20

+0080: 0x006D32C0   0x0018FEA4   0x774470D5   0x0089E885

+0090: 0xFFFFFFFE   0x77400368   0x774001F2   0x66200000

+00A0: 0x0018FBEC   0x00000000   0x0018FC00   0x00000000

+00B0: 0x0018FBF4   0x74BC1E4B   0x0018FBF4   0x74BC1E63

+00C0: 0x66200000   0x00000000   0x76481202   0x01EA1458

+00D0: 0x01EA1458   0x01EA1950   0x76481202   0x01EA1458

+00E0: 0x0046A89B   0x01EA1458   0x0018FD43   0x02048667

+00F0: 0xFFFFFFFF   0x01EA1950   0x0046A9EC   0x0018FD2C

+0100: 0x004B0FFF   0x01EA1067   0x00000000   0x67756C70

+0110: 0x5C736E69   0x00610000   0x00640072   0x00690064

+0120: 0x006B0073   0x006F0056   0x0075006C   0x00000099

+0130: 0x01EA1450   0x02040000   0x01EA1FE0   0x005C0073



--------------------------



Loaded Modules:

samp-server.exe A: 0x00400000 - 0x004F5000  (C:\Users\kikito\Desktop\server\samp03e_svr_R2_win32\samp-server.exe)

ntdll.dll   A: 0x773D0000 - 0x77550000  (C:\Windows\SysWOW64\ntdll.dll)

snxhk.dll   A: 0x73EF0000 - 0x73F2C000  (C:\Program Files\AVAST Software\Avast\snxhk.dll)

KERNEL32.dll    A: 0x76470000 - 0x76580000  (C:\Windows\syswow64\KERNEL32.dll)

KERNELBASE.dll  A: 0x74BB0000 - 0x74BF7000  (C:\Windows\syswow64\KERNELBASE.dll)

SHELL32.dll A: 0x74CF0000 - 0x75939000  (C:\Windows\syswow64\SHELL32.dll)

msvcrt.dll  A: 0x75CF0000 - 0x75D9C000  (C:\Windows\syswow64\msvcrt.dll)

SHLWAPI.dll A: 0x767E0000 - 0x76837000  (C:\Windows\syswow64\SHLWAPI.dll)

GDI32.dll   A: 0x75AD0000 - 0x75B60000  (C:\Windows\syswow64\GDI32.dll)

USER32.dll  A: 0x75940000 - 0x75A40000  (C:\Windows\syswow64\USER32.dll)

ADVAPI32.dll    A: 0x75EC0000 - 0x75F60000  (C:\Windows\syswow64\ADVAPI32.dll)

sechost.dll A: 0x76000000 - 0x76019000  (C:\Windows\SysWOW64\sechost.dll)

RPCRT4.dll  A: 0x76160000 - 0x76250000  (C:\Windows\syswow64\RPCRT4.dll)

SspiCli.dll A: 0x74AB0000 - 0x74B10000  (C:\Windows\syswow64\SspiCli.dll)

CRYPTBASE.dll   A: 0x74AA0000 - 0x74AAC000  (C:\Windows\syswow64\CRYPTBASE.dll)

LPK.dll A: 0x76150000 - 0x7615A000  (C:\Windows\syswow64\LPK.dll)

USP10.dll   A: 0x74B10000 - 0x74BAD000  (C:\Windows\syswow64\USP10.dll)

WSOCK32.dll A: 0x73230000 - 0x73237000  (C:\Windows\system32\WSOCK32.dll)

WS2_32.dll  A: 0x74C00000 - 0x74C35000  (C:\Windows\syswow64\WS2_32.dll)

NSI.dll A: 0x75B60000 - 0x75B66000  (C:\Windows\syswow64\NSI.dll)

WINMM.dll   A: 0x724A0000 - 0x724D2000  (C:\Windows\system32\WINMM.dll)

IMM32.DLL   A: 0x74C40000 - 0x74CA0000  (C:\Windows\system32\IMM32.DLL)

MSCTF.dll   A: 0x76020000 - 0x760EC000  (C:\Windows\syswow64\MSCTF.dll)

sampdotnethook.DLL  A: 0x66200000 - 0x662AF000  (C:\Users\kikito\Desktop\server\samp03e_svr_R2_win32\plugins\sampdotnethook.DLL)

mono-2.0.dll    A: 0x659C0000 - 0x65C65000  (C:\Users\kikito\Desktop\server\samp03e_svr_R2_win32\mono-2.0.dll)

MSWSOCK.DLL A: 0x72170000 - 0x721AC000  (C:\Windows\system32\MSWSOCK.DLL)

OLE32.dll   A: 0x75B90000 - 0x75CEC000  (C:\Windows\syswow64\OLE32.dll)

OLEAUT32.DLL    A: 0x76A80000 - 0x76B0F000  (C:\Windows\syswow64\OLEAUT32.DLL)

PSAPI.DLL   A: 0x002C0000 - 0x002C5000  (C:\Windows\syswow64\PSAPI.DLL)

VERSION.dll A: 0x73220000 - 0x73229000  (C:\Windows\system32\VERSION.dll)
Running the server on Windows 7 ultimate 64bit
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#77

What do you need help with, Yasahiro?
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#78

Back to the top. People still want this
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#79

Yasahiro, don't let this plugin die! I check this topic every day and no updates
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#80

So you're still working on this, or what?
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