27.08.2016, 04:49
Everything is simple to fix, even the IRC plugin can do the same... I'm just saying that when I had it going, the IRC plugin to the IRC server, echoing to the discord server worked reasonably well.
Everything is simple to fix, even the IRC plugin can do the same... I'm just saying that when I had it going, the IRC plugin to the IRC server, echoing to the discord server worked reasonably well.
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Yes, it could work very well that way, but that's an extra step that a Discord plugin wouldn't have to take!
I'm still interested in what you've done though, is it still running? |
I figured with the IRC bot that comes with Discord that you can run the IRC plugin, and relay the channel to your discord.
But the biggest advantage is the invite system, where you can simply use that as your weburl, and be done with forums and all that crud almost. permissions on Discord are way simple, and bots to moderate are even the same. Just takes a bit of work learning it. As said though, best to just use the IRC bot and relay it to the discord. One player spamming the crap out of the game, will make your discord be a complete mess though as well. I use Boobot with a few different configs to allow for multiple roles, one of which being the prune command. Discord also allows for pinned messages, so that'd be the "If you cannot find me here, PM me, or drop me an email", and the rules of the sa-mp server/discord server/channels. |
Oh come on... How often is it that a whole network is down...
It's not like you use piece of shit home IRC servers that go offline. |
Please let me know if you are working on this! Message me for my Skype if you need feature suggestions... etc (or post here)
Don't let this die in vain. It's for the greater good of SA-MP!!!!!!! |
On another note, why'd no-one do the same in the past for slack?
I just read this article (Cos it was on reddit) https://www.dataquest.io/blog/apartm...ding-slackbot/ It's almost the same features, and layout. (The main "image" that led me on this excursion is at the end of step 3.) |