[FilterScript] [FS] LV Base [Screens]
#1

Ok this is my first release and it is a base located in the eastern part of LV:


This base is fairly simple but i like it and i use it on my server(actually this one is better then what i used i changed the gates and added more objects) so i decided to release it

The base has a special wall surronding it and its special because you can see and shoot threw it from the inside but cannot see or shoot threw it on the outside so thats an advantage
it has 2 gates which you use /open1 /close1 and /open2 /close2 to operate
there are also 6 watch towers 2 by each doors and there are 2 that i used as stairs to get on top of a building were you can place helicopters
there are also 2 bunkers located by each entrance that serves as a security station

/imageshack/img79/5517/basepiczz9.jpg
/imageshack/img135/8841/samp058ix1.png
/imageshack/img360/6811/samp063gv7.png
/imageshack/img55/1319/samp064kp2.png
/imageshack/img54/5765/samp065zc2.png
/imageshack/img299/9208/samp066bl2.png
/imageshack/img300/3075/samp067hb8.png
/imageshack/img181/1984/samp068gb4.png

thats pretty much it the code is very simple only like 75 lines and i cant get on pastebin right now so here it is:

Код:
///////////////////////////////////////////////////////////
////////////////////BASE BY DJexs//////////////////////////
///////////////////////////////////////////////////////////




#include <a_samp>


#define FILTERSCRIPT
new gate2;
new gate1;

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Base By DJexs");
	print("--------------------------------------\n");


	gate2 = CreateObject(987, 2561.50, 1483.45, 9.00, 0.00, 0.00, 0.00);
	gate1 = CreateObject(987, 2513.05, 1603.01, 9.00, 0.00, 0.00, 180.00);

	CreateObject(8636, 2517.39, 1543.23, 13.57, 0.00, 0.00, 0.00);
	CreateObject(8636, 2517.39, 1543.23, 16.53, 0.00, 0.00, 0.00);
	CreateObject(987, 2551.11, 1483.45, 9.00, 0.00, 0.00, 0.00);
	CreateObject(987, 2571.96, 1483.45, 9.00, 0.00, 0.00, 0.00);
	CreateObject(987, 2502.76, 1603.00, 9.00, 0.00, 0.00, 180.00);
	CreateObject(987, 2523.60, 1603.00, 9.00, 0.00, 0.00, 180.00);
	CreateObject(16093, 2585.26, 1497.82, 13.90, 0.00, 0.00, -90.00);
	CreateObject(16638, 2584.27, 1497.73, 12.15, 0.00, 0.00, -90.00);
	CreateObject(16093, 2475.99, 1589.82, 13.90, 0.00, 0.00, 90.00);
	CreateObject(16638, 2476.94, 1589.91, 12.15, 0.00, 0.00, 90.00);
	CreateObject(3279, 2516.92, 1598.13, 9.70, 0.00, 0.00, -90.00);
	CreateObject(3279, 2492.80, 1598.13, 9.70, 0.00, 0.00, -90.00);
	CreateObject(3279, 2556.92, 1488.45, 10.00, 0.00, 0.00, 90.00);
	CreateObject(3279, 2575.07, 1489.86, 10.00, 0.00, 0.00, -180.00);
	CreateObject(3279, 2562.68, 1575.65, 0.00, 0.00, 0.00, 0.00);
	CreateObject(3279, 2562.68, 1549.65, 0.00, 0.00, 0.00, 0.00);
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#endif


public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp(cmdtext, "/open2", true)==0){
    SendClientMessage(playerid,0x95000096,"SERVER: MAKE SURE YOU /CLOSE2.");
		MoveObject (gate2,2561.50, 1483.45, 3.3, 2.0);
		return 1;
	}if (strcmp(cmdtext, "/close2", true)==0){
    SendClientMessage(playerid,0x95000096,"SERVER: gate closing");
		MoveObject (gate2,2561.50, 1483.45, 9.00, 2.0);
		return 1;
	}if (strcmp(cmdtext, "/open1", true)==0){
    SendClientMessage(playerid,0x95000096,"SERVER: MAKE SURE YOU /CLOSE1.");
		MoveObject (gate1,2513.05, 1603.01, 3.3, 2.0);
		return 1;
	}if (strcmp(cmdtext, "/close1", true)==0){
    SendClientMessage(playerid,0x95000096,"SERVER: gate closing");
		MoveObject (gate1,2513.05, 1603.01, 9.00, 2.0);
		return 1;
		}
	return 0;
}
(PS: i have a lot more bases like this so if you like this one i might upload more you can always check them out at 12.240.20.174:7777)
Reply


Messages In This Thread
[FS] LV Base [Screens] - by DJexs - 10.09.2008, 02:49
Re: [FS] LV Base - by [NBG]XxXkranXxX - 10.09.2008, 05:11
Re: [FS] LV Base - by Jose 510 - 10.09.2008, 05:13
Re: [FS] LV Base - by DJexs - 10.09.2008, 12:41
Re: [FS] LV Base [Screens] - by ArryMan - 06.03.2009, 01:59
Re: [FS] LV Base [Screens] - by ArryMan - 06.03.2009, 13:54
Re: [FS] LV Base [Screens] - by Weirdosport - 06.03.2009, 16:40
Re: [FS] LV Base [Screens] - by DJexs - 03.07.2009, 06:03
Re: [FS] LV Base [Screens] - by *ToM* - 03.07.2009, 06:23
Re: [FS] LV Base [Screens] - by @TheShadow@ - 03.07.2009, 08:31
Re: [FS] LV Base [Screens] - by Abernethy - 03.07.2009, 08:33

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