/////////////////////////////////////////////////////////// ////////////////////BASE BY DJexs////////////////////////// /////////////////////////////////////////////////////////// #include <a_samp> #define FILTERSCRIPT new gate2; new gate1; #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Base By DJexs"); print("--------------------------------------\n"); gate2 = CreateObject(987, 2561.50, 1483.45, 9.00, 0.00, 0.00, 0.00); gate1 = CreateObject(987, 2513.05, 1603.01, 9.00, 0.00, 0.00, 180.00); CreateObject(8636, 2517.39, 1543.23, 13.57, 0.00, 0.00, 0.00); CreateObject(8636, 2517.39, 1543.23, 16.53, 0.00, 0.00, 0.00); CreateObject(987, 2551.11, 1483.45, 9.00, 0.00, 0.00, 0.00); CreateObject(987, 2571.96, 1483.45, 9.00, 0.00, 0.00, 0.00); CreateObject(987, 2502.76, 1603.00, 9.00, 0.00, 0.00, 180.00); CreateObject(987, 2523.60, 1603.00, 9.00, 0.00, 0.00, 180.00); CreateObject(16093, 2585.26, 1497.82, 13.90, 0.00, 0.00, -90.00); CreateObject(16638, 2584.27, 1497.73, 12.15, 0.00, 0.00, -90.00); CreateObject(16093, 2475.99, 1589.82, 13.90, 0.00, 0.00, 90.00); CreateObject(16638, 2476.94, 1589.91, 12.15, 0.00, 0.00, 90.00); CreateObject(3279, 2516.92, 1598.13, 9.70, 0.00, 0.00, -90.00); CreateObject(3279, 2492.80, 1598.13, 9.70, 0.00, 0.00, -90.00); CreateObject(3279, 2556.92, 1488.45, 10.00, 0.00, 0.00, 90.00); CreateObject(3279, 2575.07, 1489.86, 10.00, 0.00, 0.00, -180.00); CreateObject(3279, 2562.68, 1575.65, 0.00, 0.00, 0.00, 0.00); CreateObject(3279, 2562.68, 1549.65, 0.00, 0.00, 0.00, 0.00); return 1; } public OnFilterScriptExit() { return 1; } #endif public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/open2", true)==0){ SendClientMessage(playerid,0x95000096,"SERVER: MAKE SURE YOU /CLOSE2."); MoveObject (gate2,2561.50, 1483.45, 3.3, 2.0); return 1; }if (strcmp(cmdtext, "/close2", true)==0){ SendClientMessage(playerid,0x95000096,"SERVER: gate closing"); MoveObject (gate2,2561.50, 1483.45, 9.00, 2.0); return 1; }if (strcmp(cmdtext, "/open1", true)==0){ SendClientMessage(playerid,0x95000096,"SERVER: MAKE SURE YOU /CLOSE1."); MoveObject (gate1,2513.05, 1603.01, 3.3, 2.0); return 1; }if (strcmp(cmdtext, "/close1", true)==0){ SendClientMessage(playerid,0x95000096,"SERVER: gate closing"); MoveObject (gate1,2513.05, 1603.01, 9.00, 2.0); return 1; } return 0; }
Originally Posted by ArryMan
I Find two hole in your base in In bushes i can drive in base without opening doors! Please close up this
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