Starting a server.
#9

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Originally Posted by SilencedPistol
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Okay, so by now I'm an intermediate scripter. I've worked and worked through a few sleepless nights (it sounds sad, I know lol) to come to terms with many functions, forwards, callbacks and saving methods and what not. I started editing a script called United Roleplay by Carrot. I've edited it a bit by doing things such as removing unfinished systems and changing basic things. I'm going to keep on editing it for a while to a near unrecogniseable level, although I have had some contact with Carrot who so far has allowed me to do these things which I am greatful for.

So, what I want to know is this: what's the key to starting a server? What do you need? What do you advise? What are your ideas? How do I get a host and how does using a host work? Stuff like that.


NOTE: For a while, I dont have much intention of starting a server, I just wanted to know so that if I happened to do it in a year or so for a project or for class that I'll be prepared and ready. Please post, because all these will help.

Many thanks guys.
the server can be very simple while its a tdm with 2 teams, the bases are close and it has some weapon menus to choose, capture zones, thats enough for these days players who are in samp, simple and the objective is clear
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Messages In This Thread
Starting a server. - by SilencedPistol - 10.06.2013, 07:42
Re: Starting a server. - by StuartD - 10.06.2013, 08:58
Re: Starting a server. - by Kreatyve - 10.06.2013, 09:35
Re: Starting a server. - by SilencedPistol - 10.06.2013, 12:12
Re: Starting a server. - by iLinx - 10.06.2013, 12:56
Re: Starting a server. - by Pingperfect - 10.06.2013, 18:38
Re: Starting a server. - by SilencedPistol - 12.06.2013, 07:32
Re: Starting a server. - by Potassium - 12.06.2013, 08:30
Re: Starting a server. - by Astralis - 12.06.2013, 08:58

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