AMMUN1 - Virtualworld 6
#1

Need experience,

seems that when playershopname is set to AMMUN1 and the virtualworld = 6 (interior 1 if that matters at all)
the checkpoint from the ammunation respawns to the players position when he quits the ammu-menu.
(so checkpoint is always moving)

Is it just this combination? Or should the AMMUN always be used with VW 0 ?

greetings

Link: https://sampwiki.blast.hk/wiki/ShopNames
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Messages In This Thread
Ammu-nation checkpoint moves - by Rizard - 23.02.2011, 11:15
Re: AMMUN1 - Virtualworld 6 - by Rizard - 23.02.2011, 19:55

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