[FilterScript] [FS] AdminSpectate 2.1[New Release]
#4

I think it would be better to do /spec [playerid/name] at all, and it'll detect alone if it needs to spectate a vehicle or not, though if the player leaves the vehicle you need to change to PlayerSpectatePlayer, and if the player is on foot and enters a vehicle, you need to change to PlayerSpectateVehicle.
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[FS] AdminSpectate 2.1[New Release] - by AKA_Cross - 13.11.2009, 02:11
Re: [FS] Advanced Spectate System - by DiddyBop - 13.11.2009, 02:31
Re: [FS] Advanced Spectate System - by Blunts - 13.11.2009, 03:35
Re: [FS] Advanced Spectate System - by MenaceX^ - 13.11.2009, 04:06
Re: [FS] Advanced Spectate System - by AKA_Cross - 13.11.2009, 13:20
Re: [FS] Advanced Spectate System[Updated] - by Chaprnks - 14.11.2009, 01:42
Re: [FS] Advanced Spectate System[Updated] - by AKA_Cross - 14.11.2009, 01:59
Re: [FS] Advanced Spectate System[Updated] - by DiddyBop - 14.11.2009, 03:17
Re: [FS] Advanced Spectate System[Updated] - by Benne - 14.11.2009, 09:25
Re: [FS] Advanced Spectate System[Updated] - by AKA_Cross - 14.11.2009, 15:42
Re: [FS] Advanced Spectate System[Updated] - by quite_scream - 14.11.2009, 15:48
Re: [FS] Advanced Spectate System[Updated] - by Marclang - 14.11.2009, 15:52
Re: [FS] Advanced Spectate System[Updated] - by AKA_Cross - 14.11.2009, 15:57
Re: [FS] Advanced Spectate System[Updated] - by 0ne - 14.11.2009, 18:46
Re: [FS] Advanced Spectate System[Updated] - by AKA_Cross - 14.11.2009, 19:43
Re: [FS] AdminSpectate 2.1[New Release] - by N3vz0r - 14.11.2009, 20:56
Re: [FS] AdminSpectate 2.1[New Release] - by -| VLV |- Viper - 15.11.2009, 19:50
Re: [FS] AdminSpectate 2.1[New Release] - by caribe88 - 21.01.2010, 12:47
Re: [FS] AdminSpectate 2.1[New Release] - by Janek17 - 13.10.2010, 16:40
Re: [FS] AdminSpectate 2.1[New Release] - by royal_king - 13.10.2010, 18:19
Re: [FS] AdminSpectate 2.1[New Release] - by PSK - 24.07.2011, 22:53

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