27.12.2010, 03:46
#include <a_samp> ?? Lol..
Post your OnPlayerConnect ..
Edit: May I suggest creating the CP for the PLAYER. When someone connects, your creating it for everyone,
Place the CreateDynamicCP's on OnGameModeInit, and it should be fixed.
Post your OnPlayerConnect ..
Edit: May I suggest creating the CP for the PLAYER. When someone connects, your creating it for everyone,
Place the CreateDynamicCP's on OnGameModeInit, and it should be fixed.