22.12.2010, 16:19
Quote:
to see how much kb/sec you need to transfer (144 chars + protocol)*1000 textlabels? lol
erm. i added some (not too large) map files, they exceed 400 by far. so the streamer works. why shouldnt it apply to textlabels? and why is the limit 1004? i cant imagine that you defined the array like new Label[1004];, so idk whats happening... edit: stupid, stupid... STUPID me >-< native Create3DTextLabel. hm. native by SAMP... copy that out: Код:
CreateDynamic3DTextLabel Код:
native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0); |