OnPlayerEnterVehicle to OnPlayerStateChange
#3

Argh.It's not working man :/

Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)   //Equals "if player enters a vehicle as driver"
    {
    if (GetPlayerVehicleID(playerid) == 562)   //vehicleid is not provided, so get it like this
    {
    AddVehicleComponent(562, 1010); // Nitro
    SendClientMessage(playerid, 0xFFFFFFAA, "Nitro Added.");
       }
    }
	return 1;
}
i get one warning but that doesn't matter does it.
Quote:

C:\DOCUME~1\Barteka\Desktop\SA-MPS~1\GAMEMO~1\NOSSDR~1.PWN(257) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Warning.

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Messages In This Thread
OnPlayerEnterVehicle to OnPlayerStateChange - by Noss* - 22.12.2010, 11:30
Re: OnPlayerEnterVehicle to OnPlayerStateChange - by Mauzen - 22.12.2010, 12:10
Re: OnPlayerEnterVehicle to OnPlayerStateChange - by Noss* - 22.12.2010, 12:32
Re: OnPlayerEnterVehicle to OnPlayerStateChange - by DainMokan - 22.12.2010, 12:51
Re: OnPlayerEnterVehicle to OnPlayerStateChange - by ExeC - 22.12.2010, 13:00
Re: OnPlayerEnterVehicle to OnPlayerStateChange - by Jakku - 22.12.2010, 13:22
Re: OnPlayerEnterVehicle to OnPlayerStateChange - by Mauzen - 22.12.2010, 13:30
Re: OnPlayerEnterVehicle to OnPlayerStateChange - by Jakku - 22.12.2010, 13:31

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