public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if (vehicleid == 562) { AddVehicleComponent(562, 1010); // Nitro SendClientMessage(playerid, 0xFFFFFFAA, "Nitro Added."); } return 1; }
2 Player is driver of a vehicle - "PLAYER_STATE_DRIVER"
public OnPlayerStateChange(playerid, oldstate, newstate)
{
if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER) //Equals "if player enters a vehicle as driver"
{
if (GetPlayerVehicleID(playerid) == 562) //vehicleid is not provided, so get it like this
{
AddVehicleComponent(562, 1010); // Nitro
SendClientMessage(playerid, 0xFFFFFFAA, "Nitro Added.");
}
}
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate) { if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER) //Equals "if player enters a vehicle as driver" { if (GetPlayerVehicleID(playerid) == 562) //vehicleid is not provided, so get it like this { AddVehicleComponent(562, 1010); // Nitro SendClientMessage(playerid, 0xFFFFFFAA, "Nitro Added."); } } return 1; }
C:\DOCUME~1\Barteka\Desktop\SA-MPS~1\GAMEMO~1\NOSSDR~1.PWN(257) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning. |
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER) //Equals "if player enters a vehicle as driver"
{
if (GetPlayerVehicleID(playerid) == 562) //vehicleid is not provided, so get it like this
{
AddVehicleComponent(562, 1010); // Nitro
SendClientMessage(playerid, 0xFFFFFFAA, "Nitro Added.");
}
}
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(562, 1010); // Nitro
SendClientMessage(playerid, 0xFFFFFFAA, "Nitro Added.");
}
}
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010); // Nitro
SendClientMessage(playerid, 0xFFFFFFAA, "Nitro Added.");
}
}
return 1;
}