Problem With Vehicle Number Plate System
#7

Make your own command, like /plate <name/number>. Here's an example:


The code below post on your GM/FS top (depends what you're using)
pawn Код:
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
Now on OnPlayerCommandText:

Add:
pawn Код:
dcmd(plate,5,cmdtext);
Will be like this:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
   dcmd(plate,5,cmdtext);
   // Any other stuff underneath
   return 0;
}

On the end of GM/FS (depending what you're using), put that:
pawn Код:
dcmd_plate(playerid,params[])
{
   
   new ID = GetPlayerVehicleID(playerid);
   new string[128];
   if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0x00FFFFFF, "You're not in a vehicle");
   if(!strlen(params)) return SendClientMessage(playerid, 0x00FFFFFF, "Usage: /plate <number/name>");
   else
   {
       SetVehicleNumberPlate(ID, params);
       SetVehicleToRespawn(ID);
       format(string,sizeof(string),"{F216FA}You've changed your{00EEFF} VehicleID: {D9FA00}%d {FAD900}plate's for: {00FF88}%s",GetVehicleModel(ID),params);
       SendClientMessage(playerid, 0x00FFFFFF, string);
       PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
   }
   return 1;
}
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Messages In This Thread
Problem With Vehicle Number Plate System - by tonysmith13 - 20.12.2010, 09:36
Re: Problem With Vehicle Number Plate System - by Woet - 20.12.2010, 10:26
Re: Problem With Vehicle Number Plate System - by iTorran - 20.12.2010, 10:50
Re: Problem With Vehicle Number Plate System - by tonysmith13 - 20.12.2010, 11:17
Re: Problem With Vehicle Number Plate System - by kurta999 - 20.12.2010, 13:02
Re: Problem With Vehicle Number Plate System - by leong124 - 20.12.2010, 13:56
Re: Problem With Vehicle Number Plate System - by blackwave - 20.12.2010, 20:30

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