Detect Joypad (Using Math's/Camera/Angle or something)
#6

The two are related to auto-aim. It's to proof that you can't remove the auto-aim until Kye put some function to do it.

And yes, totally related to yours.
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Messages In This Thread
Detect Joypad (Using Math's/Camera/Angle or something) - by [Fx]GhOsT - 18.12.2010, 00:46
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [BEP]AcerPilot - 18.12.2010, 00:47
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [Fx]GhOsT - 18.12.2010, 00:52
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [BEP]AcerPilot - 18.12.2010, 00:55
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [Fx]GhOsT - 18.12.2010, 01:08
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [BEP]AcerPilot - 18.12.2010, 01:15

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