Detect Joypad (Using Math's/Camera/Angle or something)
#1

Hi.

Have someone already tried something similar (or atleast scripted a autoaim using sa-mp functions)? A way to detect joypad would be very nice to balance a Gamemode Gameplay.

I tried some check's using some "Camera Position functions", to check if there is a difference between joypad mode on and off, but i got no success.

Have someone a idea on how i could script it?


Thanks in advance.
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Messages In This Thread
Detect Joypad (Using Math's/Camera/Angle or something) - by [Fx]GhOsT - 18.12.2010, 00:46
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [BEP]AcerPilot - 18.12.2010, 00:47
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [Fx]GhOsT - 18.12.2010, 00:52
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [BEP]AcerPilot - 18.12.2010, 00:55
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [Fx]GhOsT - 18.12.2010, 01:08
Re: Detect Joypad (Using Math's/Camera/Angle or something) - by [BEP]AcerPilot - 18.12.2010, 01:15

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