[Bug] attached objects & sniper
#2

if(HOLDING(KEY_HANDBRAKE))
{
if(GetPlayerWeapon
{
RemovePlayerAttached 1
RemovePlayerAttached 2
RemovePlayerAttached 3
RemovePlayerAttached 4
RemovePlayerAttached 5
}
}

And save and load when holding and released. I think it will work.
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Messages In This Thread
[Bug] attached objects & sniper - by wups - 07.12.2010, 11:26
Re: [Bug] attached objects & sniper - by Riddick94 - 07.12.2010, 11:45
Re: [Bug] attached objects & sniper - by wups - 07.12.2010, 11:53
Re: [Bug] attached objects & sniper - by gimini - 07.12.2010, 13:23
Re: [Bug] attached objects & sniper - by Scott - 07.12.2010, 21:59

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