22.11.2010, 03:05
dude last one i hav just some warning
Correct it please
Код:
C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(103) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(105) : warning 225: unreachable code C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(105) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(109) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(111) : warning 225: unreachable code C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(111) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(115) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(117) : warning 225: unreachable code C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(117) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(121) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(123) : warning 225: unreachable code C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(123) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(127) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(129) : warning 225: unreachable code C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(129) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(133) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(135) : warning 225: unreachable code C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(135) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(139) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(141) : warning 225: unreachable code C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(141) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(145) : warning 217: loose indentation C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(147) : warning 225: unreachable code C:\Documents and Settings\Administrateur\Bureau\BWS\gamemodes\BWS testing.pwn(147) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 24 Warnings.
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" DeathMatch by AzTeCaS"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" DeathMatch by AzTeCaS"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("DM"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { GivePlayerMoney(playerid, -5000); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/heal", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid,100);// Set player hp to 100... return 1; } if (strcmp("/kill", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid,0);// Set player hp to 0...kill the player } return 1; if (strcmp("/sawnoff", cmdtext, true, 10) == 0) { GivePlayerWeapon(playerid,26,8000); } return 1; if (strcmp("/uzi", cmdtext, true, 10) == 0) { GivePlayerWeapon(playerid,28,8000); } return 1; if (strcmp("/deagle", cmdtext, true, 10) == 0) { GivePlayerWeapon(playerid,24,8000); } return 1; if (strcmp("/shotgun", cmdtext, true, 10) == 0) { GivePlayerWeapon(playerid,25,8000); } return 1; if (strcmp("/sniper", cmdtext, true, 10) == 0) { GivePlayerWeapon(playerid,34,8000); } return 1; if (strcmp("/spas", cmdtext, true, 10) == 0) { GivePlayerWeapon(playerid,27,8000); } return 1; if (strcmp("/spas", cmdtext, true, 10) == 0) { SetPlayerArmour(playerid, 200); } return 1; return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }