20.11.2010, 14:09
public OnPlayerDeath(playerid,killerid,reason)
{
SendDeathMessage(killerid,playerid,reason);
Deaths[playerid] ++;
Kills[killerid] ++;
return 1;
}
That's not about the public, They just have fake kill cheat which kills them and blame others for death.
{
SendDeathMessage(killerid,playerid,reason);
Deaths[playerid] ++;
Kills[killerid] ++;
return 1;
}
That's not about the public, They just have fake kill cheat which kills them and blame others for death.