19.11.2010, 01:55
Thankz DiddyBop!
For Version 0.2
For Version 0.2
pawn Code:
new money[500];
#define GivePlayerCash(%0,%1); money[%0]+=%1; GivePlayerMoney(%0, money[%0]);
#define UpdatePlayerMoney(%0); if(money[%0] < GetPlayerMoney(%0)) GivePlayerMoney(%0,money[%0]-GetPlayerMoney(%0));
public OnPlayerUpdate(playerid) UpdatePlayerMoney(playerid);