Ultimate Anti Money Hackers | Server Side Money -
ipsBruno - 17.11.2010
Eficient Anti Money Hacker
Epic Very Small
Add in Top GameMode
pawn Code:
#define\
GivePlayerCash(%0,%1);\
SetPVarInt(%0,"SSM",GetPVarInt(%0,"SSM") %1); \
ResetPlayerMoney(%0);\
GivePlayerMoney(%0,GetPVarInt(%0,"SSM"));
#define\
UpdatePlayerMoney(%0); \
if(GetPVarInt(%0,"SSM") < GetPlayerMoney(%0)) \
GivePlayerMoney(%0,GetPVarInt(%0,"SSM")-GetPlayerMoney(%0));
#define\
ResetPlayerCash(%0);\
GivePlayerMoney(%0,GetPVarInt(%0,"SSM")-GetPlayerMoney(%0));\
SetPVarInt(%0,"SSM",0);
public OnPlayerUpdate(playerid)
{
UpdatePlayerMoney(playerid);
return true;
}
And Change:
GivePlayerMoney for
GivePlayerCash
Like!
Is my Ultimate Anti Money Hack
Re: Ultimate Anti Money Hackers | Server Side Money -
Dr.Ghost - 17.11.2010
its is work?? lemme me try it
. if work big thanks for u.
keep good work
Re: Ultimate Anti Money Hackers | Server Side Money -
airsoftglock - 17.11.2010
Wow it actually works. Nice code
you broke a record for smallest FS ever!
Re: Ultimate Anti Money Hackers | Server Side Money -
Dr.Ghost - 17.11.2010
is work TY!! but man,my real cash is lost too ;-( ...but is work i try hax money n money will set 0 back haha..
Respuesta: Ultimate Anti Money Hackers | Server Side Money -
ipsBruno - 17.11.2010
Wow Thankz Peoples s2
Dr.Ghost
Is Work man,lol
Re: Ultimate Anti Money Hackers | Server Side Money -
Dr.Ghost - 17.11.2010
XD nice first release it
Re: Ultimate Anti Money Hackers | Server Side Money -
XePloiT - 17.11.2010
nice XD...
Respuesta: Ultimate Anti Money Hackers | Server Side Money -
ipsBruno - 17.11.2010
Oh,thankz,if have bugs, contact me with private message in forum
thankz
Re: Ultimate Anti Money Hackers | Server Side Money -
DiddyBop - 19.11.2010
Nice job. So simple yet SO effective.
Respuesta: Ultimate Anti Money Hackers | Server Side Money -
ipsBruno - 19.11.2010
Thankz DiddyBop!
For Version 0.2
pawn Code:
new money[500];
#define GivePlayerCash(%0,%1); money[%0]+=%1; GivePlayerMoney(%0, money[%0]);
#define UpdatePlayerMoney(%0); if(money[%0] < GetPlayerMoney(%0)) GivePlayerMoney(%0,money[%0]-GetPlayerMoney(%0));
public OnPlayerUpdate(playerid) UpdatePlayerMoney(playerid);