Quote:
Originally Posted by Riddick94
Calm down.. i'm only ask for it ![Wink](images/smilies/wink.png) . I know the actually synchronization of Sa-Mp is good, but even better not hurt :P Okey, thanks for the answer. But.. i'm waiting for ReloadWeapon(playerid); ![Wink](images/smilies/wink.png)
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Reloadweapon is very easy scriptable. GivePlayerWeapon with 0 ammo, and apply the reload animation. done!