Problem with objects :S
#5

Quote:
Originally Posted by [H]265
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bump, srry
This forum has an 12 hour spam rule. Dont bump your own thread if 12 hours hasn't past.

what you could do is make an array.
pawn Код:
#define MAX_RING_OBJECTS 50

new Objects[MAX_RING_OBJECTS];

stock CreateRing(Float:X,Float:Y,Float:Z)
{
     new TempID;
     for(new i; i < MAX_RING_OBJECTS; i++)
     {
     if(i == 0)
     {
           TempID = i;
     }
     }
     Objects[TempID] = CreateObject(3438,X,Y,Z+6,0.00000000,90.00000000,300);
     TempID++;
     Objects[TempID] = CreateObject(3438,X,Y,Z-1,0.00000000,90.00000000,300);
     return true;
}
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Messages In This Thread
Problem with objects :S - by [H]265 - 03.11.2010, 19:33
Re: Problem with objects :S - by KaleOtter - 03.11.2010, 20:19
Re: Problem with objects :S - by [H]265 - 03.11.2010, 20:35
Re: Problem with objects :S - by [H]265 - 03.11.2010, 21:17
Re: Problem with objects :S - by Cameltoe - 03.11.2010, 21:23
Re: Problem with objects :S - by Hal - 03.11.2010, 21:23
Re: Problem with objects :S - by [H]265 - 03.11.2010, 21:27
Re: Problem with objects :S - by Cameltoe - 03.11.2010, 21:33
Re: Problem with objects :S - by [H]265 - 03.11.2010, 21:38
Re: Problem with objects :S - by [H]265 - 04.11.2010, 12:59
Re: Problem with objects :S - by gamer931215 - 04.11.2010, 15:26

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