Blurry Ground
#5

if there not custom objects set the interior id for the location you're at.

you can find the id's here http://weedarr.wikidot.com/interior

then just SetPlayerInterior(playerid, interiorid); //in the teleport command or if you spawn there put it under onplayerspawn
Reply


Messages In This Thread
Blurry Ground - by SampStunta - 03.11.2010, 08:14
Re: Blurry Ground - by Retardedwolf - 03.11.2010, 08:17
Re: Blurry Ground - by Grim_ - 03.11.2010, 08:21
Re: Blurry Ground - by SampStunta - 03.11.2010, 08:22
Re: Blurry Ground - by Haydz - 03.11.2010, 09:01

Forum Jump:


Users browsing this thread: 4 Guest(s)