19.10.2010, 20:22
I guess it will be possible in the future someday to use random keys...
however for the horn I guess it's the submission key...
Look on the website mauzen sent, there is a "released" code somewhere lower on the site, copy this code and then you can use something like this:
this code at OnPlayerKeyStateChange or so...
(I don't know whether this works or not as I just wrote it up)
however for the horn I guess it's the submission key...
Look on the website mauzen sent, there is a "released" code somewhere lower on the site, copy this code and then you can use something like this:
Код:
if(RELEASED(KEY_SUBMISSION)){ if(IsPlayerInAnyVehicle(playerid)){ new v = GetVehicleID(playerid), Float:a; GetVehicleZAngle(v, a); SetVehicleZAngle(v, a); } }
(I don't know whether this works or not as I just wrote it up)