How to make authokeys? -
knackworst - 19.10.2010
How can I make a command a autokhey in PAWN?
Re: How to make authokeys? -
Mauzen - 19.10.2010
Wtf is a autohotkey?
Hm, whatever, you can only use the existing keys
https://sampwiki.blast.hk/wiki/GetPlayerKeys
Other cant be accessed from a script.
OnPlayerKeyStateChange is called, when one of them is pressed/released, you can create hotkeys with this.
Re: How to make authokeys? -
legodude - 19.10.2010
wiki.sa-mp.com/wiki/OnPlayerKeyStateChange
edit @ mauzen:
you actually can check for other keys i believe. you just need to know the keycode.(not too sure bbout this)
Re: How to make authokeys? -
Voldemort - 19.10.2010
Quote:
Originally Posted by legodude
wiki.sa-mp.com/wiki/OnPlayerKeyStateChange
edit @ mauzen:
you actually can check for other keys i believe. you just need to know the keycode.(not too sure bbout this)
|
You can ONLY assign keys, which is used by SA, you can't "guess" key codes, because in samp they dont exist.
Re: How to make authokeys? -
Mauzen - 19.10.2010
Quote:
Originally Posted by legodude
wiki.sa-mp.com/wiki/OnPlayerKeyStateChange
edit @ mauzen:
you actually can check for other keys i believe. you just need to know the keycode.(not too sure bbout this)
|
Not yet, maybe int later versions (i hope so
) all valid keycodes are listed in a_samp.inc
Re: How to make authokeys? -
knackworst - 19.10.2010
with authokeys i mean like, you press the horn to flip your car, etc...
Re: How to make authokeys? -
Sascha - 19.10.2010
I guess it will be possible in the future someday to use random keys...
however for the horn I guess it's the submission key...
Look on the website mauzen sent, there is a "released" code somewhere lower on the site, copy this code and then you can use something like this:
Код:
if(RELEASED(KEY_SUBMISSION)){
if(IsPlayerInAnyVehicle(playerid)){
new v = GetVehicleID(playerid), Float:a;
GetVehicleZAngle(v, a);
SetVehicleZAngle(v, a);
}
}
this code at OnPlayerKeyStateChange or so...
(I don't know whether this works or not as I just wrote it up)
Re: How to make authokeys? -
LarzI - 19.10.2010
KEY_CROUCH is the car horn.
Respuesta: How to make authokeys? -
The_Moddler - 19.10.2010
I think
SetVehicleZAngle(v, 180); will unflip it..
Re: Respuesta: How to make authokeys? -
Sascha - 19.10.2010
Quote:
Originally Posted by The_Moddler
I think SetVehicleZAngle(v, 180); will unflip it..
|
the ZAngle is the same as the player's facing angle....
so like: left and right
not up and down...
try it yourself and you'll see
Respuesta: Re: Respuesta: How to make authokeys? -
The_Moddler - 19.10.2010
Quote:
Originally Posted by Sascha
the ZAngle is the same as the player's facing angle....
so like: left and right
not up and down...
try it yourself and you'll see
|
It will work then..
https://sampwiki.blast.hk/wiki/SetVehicleZAngle
And Z angle is rotation.. that's what you use to unflip a car.
EDIT:
When you set the vehicle angle, it will get unflipped, so you need to get the vehicle angle first.. like in Wiki.