Fake natives and Pawno
#6

I think the next important step would be to put that pen0_natives.inc file in your pawno\includes folder of the Pawno you're using. The #include line simply tells the compiler where the file is, not the editor -- the editor only searches the pawno\includes folder.
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Messages In This Thread
Fake natives and Pawno - by ZecKo - 06.10.2010, 21:53
Re: Fake natives and Pawno - by Mauzen - 07.10.2010, 12:13
Re: Fake natives and Pawno - by LarzI - 07.10.2010, 12:37
Re: Fake natives and Pawno - by ZecKo - 08.10.2010, 16:58
Re: Fake natives and Pawno - by LarzI - 09.10.2010, 17:31
Re: Fake natives and Pawno - by Simon - 09.10.2010, 21:02

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