06.10.2010, 23:00
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
TogglePlayerSpectating(playerid, true);
if(!IsPlayerInAnyVehicle(killerid)) PlayerSpectatePlayer(playerid, killerid);
else PlayerSpectateVehicle(playerid, GetPlayerVehicleID(killerid), SPECTATE_MODE_NORMAL);
Spectating[playerid] = 1;
SetTimerEx("Spectateover", 200000, true, "i", killerid);
return 1;
}

