Unstable SA-MP functions?
#6

Quote:
Originally Posted by Jeroen52
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Many GM's are NPC Uncompatible because they have Dialogs and I hate that.
pawn Код:
public OnPlayerConnect(playerid)
{
    if(IsPlayerNPC(playerid)) return 1;
    // Rest of your stuff
}
I agree, very hard to make them compatible (!) <.<
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Messages In This Thread
Unstable SA-MP functions? - by billy4601 - 03.10.2010, 04:55
Re: Unstable SA-MP functions? - by iFriSki - 03.10.2010, 05:50
Re: Unstable SA-MP functions? - by billy4601 - 03.10.2010, 06:00
Re: Unstable SA-MP functions? - by Ash. - 03.10.2010, 07:00
Re: Unstable SA-MP functions? - by Jeroen52 - 06.10.2010, 17:16
Re: Unstable SA-MP functions? - by Vince - 06.10.2010, 17:23
Re: Unstable SA-MP functions? - by i514x - 06.10.2010, 19:55

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