02.10.2010, 19:25
ok, im will test it soon. and one more question: im created that func, when player get ban from anticheat, server sends message to all players like this:
*Name* was banned. Reason: *Reason*. Banned players: *Number*. Its work good, but how can i save that number? Im using global variable new Uzblokuota;
*Name* was banned. Reason: *Reason*. Banned players: *Number*. Its work good, but how can i save that number? Im using global variable new Uzblokuota;

