//===========================[Komandos]=========================================== SetPlayerTeamFromClass(playerid, classid) { if(classid == 0 || classid == 1 || classid == 2) // Patikrinam, ar tikrai tas skinas. { ZaidejoKomanda[playerid] = Yakuza; // Nustatom komandа б Yakuza } // Uюdarom Yakuza nustatymа if(classid == 3 || classid == 4 || classid == 5) // Patikrinam, ar tikrai tas skinas. { ZaidejoKomanda[playerid] = Nostra; // Nustatom komandа б La Cosa Nostra } // Uюdarom La Cosa Nostra nustatymа if(classid == 6 || classid == 7 || classid == ![]() { ZaidejoKomanda[playerid] = Policija; // Komanda nusistato б Policijа } // Uюdarom Policijos nustatymа if(classid == 9 || classid == 10 || classid == 11) // Patikrinam, ar tikrai tas skinas. { ZaidejoKomanda[playerid] = Triads; // Komanda nusistato б Triads } // Uюdarom Triads nustatymа } // Uюdarom Callbackа //===========================[Spalvos]=========================================== SetPlayerToTeamColour(playerid) // Funkcija { // Atidarymas if(IsPlayerNPC(playerid)) return 1; // Jei юaidлjas NPC - nieko jam nedarom new Vardaz[MAX_PLAYER_NAME]; // Vardo gavimo kintamasis GetPlayerName(playerid,Vardaz,sizeof(Vardaz)); // Gauna юaidлjo vardа new mess[65]; // String if(ZaidejoKomanda[playerid] == Yakuza) // Patikrinam, ar юaidлjas yra Yakuza komandoje. { // Atidarom funkcijа SetPlayerColor(playerid,ySpalva); // Mлlyna SetPlayerHealth(playerid, 100); // Gyvybлs SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 0); // Nustatom Deagle skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 0); // Nustatom MP5 skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 0); // Nustatom AK-47 skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 0); // Nustatom Shotgun skill lygб б 0 format(mess,sizeof(mess),"GangWars: %s бstojo б Yakuza komandа",Vardaz); // Formatuoja SendClientMessageToAll(MELYNA,mess); // Nusiunиia юaidлjams SetPlayerTeam(playerid,Yakuza); // Komanda } if(ZaidejoKomanda[playerid] == Triads) // Patikrinam, ar юaidлjas yra Yakuza komandoje. { // Atidarom funkcijа SetPlayerColor(playerid,tSpalva); // Geltona SetPlayerHealth(playerid, 100); // Gyvybлs SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 0); // Nustatom Colt-45 skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 0); // Nustatom MP5 skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 0); // Nustatom M4-47 skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 0); // Nustatom Combat Shotgun skill lygб б 0 format(mess,sizeof(mess),"GangWars: %s бstojo б Triads komandа",Vardaz); // Formatuoja SendClientMessageToAll(MELYNA,mess); // Nusiunиia юaidлjams SetPlayerTeam(playerid,Triads); // Komanda } if(ZaidejoKomanda[playerid] == Nostra) // Patikrinam, ar юaidлjas yra La Cosa Nostra komandoje { SetPlayerColor(playerid,lSpalva); // Raudona SetPlayerHealth(playerid, 100); // Gyvybлs SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 0); // Nustatom Silenced Pistol skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 1); // Nustatom MP5 skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 1); // Nustatom M4 skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 0); // Nustatom Combat Shotgun skill lygб б 0 format(mess,sizeof(mess),"GangWars: %s бstojo б La Cosa Nostra komandа",Vardaz); // Formatuoja SendClientMessageToAll(MELYNA,mess); // Nusiunиia юaidлjams SetPlayerTeam(playerid,Nostra); // Komanda } if(ZaidejoInformacija[playerid][Administratorius] > 0) // Jei AdminLvl didesnis negu 0, duodam jam daiktш { // Atidarom SetPlayerHealth(playerid, 120); // Gyvybлs SetPlayerColor(playerid, vSpalva); ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX,"GangWars", "Sveikas sugrбюжs Administratoriau.\nSavo komandas rasi paraржs /vkomandos.\nSekmлs darant tvarkа.", "Gerai", "Uюdaryti"); // Praneрam } if(ZaidejoKomanda[playerid] == Policija) // Patikrinam, ar юaidлjas yra Policijos komandoje { // Atidarom funkcijа SetPlayerColor(playerid,mSpalva); // Mлlyna SetPlayerHealth(playerid, 100); // Gyvybлs SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 0); // Nustatom Deagle skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 1); // Nustatom MP5 skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 1); // Nustatom M4 skill lygб б 0 SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 1); // Nustatom Combat Shotgun skill lygб б 0 format(mess,sizeof(mess),"GangWars: %s бstojo б Policijos komandа",Vardaz); // Formatuoja SendClientMessageToAll(MELYNA,mess); // Nusiunиia юaidлjams SetPlayerTeam(playerid,Policija); // Komanda } // Uюdarymas return 1; // Uюdarymas } // Uюdarymas |
for(new i=0; i<MAX_PLAYERS; i++) SetPlayerMarkerForPlayer( i, playerid, ( GetPlayerColor( playerid ) & 0xFFFFFF00 ) );
new Failas[90]; // Stringas Failas = "Uzblokuota.ini!"; // Failas if(!fexist(Failas)) // Jei nлra sukыrta { // Atidarom dini_Create(Failas); // Sukuriam failа } // Uюdarom Uzblokuota = dini_Int(Failas,"Uzblokuotu"); // 'Pakraunam' skaiиiш |
dini_IntSet(Failas,"Uzblokuotu",Uzblokuota+1); |
C:\Documents and Settings\Admin\Desktop\Backupai\Backupai\GangWars\ gamemodes\GangWars.pwn(1991) : error 017: undefined symbol "Failas" C:\Documents and Settings\Admin\Desktop\Backupai\Backupai\GangWars\ gamemodes\GangWars.pwn(2064) : error 017: undefined symbol "Failas" C:\Documents and Settings\Admin\Desktop\Backupai\Backupai\GangWars\ gamemodes\GangWars.pwn(451 ![]() C:\Documents and Settings\Admin\Desktop\Backupai\Backupai\GangWars\ gamemodes\GangWars.pwn(4992) : error 017: undefined symbol "Failas" C:\Documents and Settings\Admin\Desktop\Backupai\Backupai\GangWars\ gamemodes\GangWars.pwn(5000) : error 017: undefined symbol "Failas" C:\Documents and Settings\Admin\Desktop\Backupai\Backupai\GangWars\ gamemodes\GangWars.pwn(5015) : error 017: undefined symbol "Failas" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Errors. |
new Failas[90]; // Stringas