Originally Posted by RealCop228
@ GangsTa[MD]
Okay, I've re-created your script. Please keep in mind I've removed the callbacks and functions that weren't used, or relevant to this system. I usually recommend MySQL, but your going with Dini, which is alright. Please review the attached files, you'll need them to be located in your 'pawno/includes' folder.
pawn Code:
#define FILTERSCRIPT
#include <a_samp> #include <dini> #include <dudb>
#pragma unused ret_memcpy
#define COLOR_YELLOW 0xFFFF00 #define COLOR_RED 0xFF0000
#define SERVER_USER_FILE "%s.ini"
enum pInfo { pAdminLevel, pCash, pScore, }
new PlayerInfo[MAX_PLAYERS][pInfo]; new gPlayerLogged[MAX_PLAYERS];
public OnPlayerConnect(playerid) { gPlayerLogged[playerid] = 0; new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if (!dini_Exists(file)) { ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello There! You are not registered.", "Please input a password below to create an account...", "Register", "Leave"); } if(fexist(file)) { ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello There! You are registered.", "Please input your password below to login to your account...", "Login", "Leave"); } return 1; }
public OnPlayerDisconnect(playerid, reason) {
new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(gPlayerLogged[playerid] == 1) { dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]); dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]); dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]); } gPlayerLogged[playerid] = 0; return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if (dialogid == 1) { new name[MAX_PLAYER_NAME], file[256], string[128]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(!response) return Kick(playerid); if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello There! You are not registered.", "Please input a password below to create an account...", "Register", "Leave"); dini_Create(file); dini_IntSet(file, "Password", udb_hash(inputtext)); dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0); dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500); dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0); format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext); SendClientMessage(playerid, COLOR_YELLOW, string); gPlayerLogged[playerid] = 1; } else if (dialogid == 2) { new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(!response) return Kick(playerid); if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Fucken awesome mate, your registered :D. Inpute your pw below", "Login", "Leave"); new tmp; tmp = dini_Int(file, "Password"); if(udb_hash(inputtext) != tmp) { SendClientMessage(playerid, COLOR_RED, "Wrong PW sir."); ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello There! You are registered.", "Please input your password below to login to your account...", "Login", "Leave"); } else { gPlayerLogged[playerid] = 1; PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel"); SetPlayerScore(playerid, PlayerInfo[playerid][pScore]); GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid)); SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: Successfully logged in!"); } } return 1; }
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