09.09.2010, 20:02
Use a switch. Far more efficient and also takes less space.
Don't know why this would be useful, though ...
pawn Код:
switch(playerid)
{
case 0: SetPlayerPos(playerid, x, y, z);
case 1: SetPlayerPos(playerid, x, y, z);
case 2: SetPlayerPos(playerid, x, y, z);
case 3: SetPlayerPos(playerid, x, y, z);
// etc
}