read! - Printable Version
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read! -
thomas.. - 09.09.2010
soooo
say if ppl do a cmd and their player id is 0 they get teled to one place, playerid 1 the other, and so on..
how to do?
Re: read! -
miokie - 09.09.2010
Quote:
Originally Posted by thomas..
soooo
say if ppl do a cmd and their player id is 0 they get teled to one place, playerid 1 the other, and so on..
how to do?

|
Код:
if(playerid == 0) //For Id 0
{
//SetPlayerPos etc...
}
else if(playerid == 1) //For Id 1
{
//setplayerpos etc...
}
else if(playerid == 2) //For Id 2
{
//setplayerpos etc...
}
else if etc...
Re: read! -
thomas.. - 09.09.2010
Quote:
Originally Posted by miokie
Код:
if(playerid == 0) //For Id 0
{
//SetPlayerPos etc...
}
else if(playerid == 1) //For Id 1
{
//setplayerpos etc...
}
else if(playerid == 2) //For Id 2
{
//setplayerpos etc...
}
else if etc...
|
oh, so the same as classids? xD
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gay.
ty man!
Re: read! -
Vince - 09.09.2010
Use a switch. Far more efficient and also takes less space.
pawn Код:
switch(playerid)
{
case 0: SetPlayerPos(playerid, x, y, z);
case 1: SetPlayerPos(playerid, x, y, z);
case 2: SetPlayerPos(playerid, x, y, z);
case 3: SetPlayerPos(playerid, x, y, z);
// etc
}
Don't know why this would be useful, though ...
Re: read! -
thomas.. - 09.09.2010
Quote:
Originally Posted by Vince
Use a switch. Far more efficient and also takes less space.
pawn Код:
switch(playerid) { case 0: SetPlayerPos(playerid, x, y, z); case 1: SetPlayerPos(playerid, x, y, z); case 2: SetPlayerPos(playerid, x, y, z); case 3: SetPlayerPos(playerid, x, y, z); // etc }
Don't know why this would be useful, though ...
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youll find out